At the DICE Summit, Naughty Dog's Neil Druckmann and Sony Santa Monica's Cory Barlog discussed the pervasive theme of doubt in game development. Their hour-long conversation covered personal insecurities, creative processes, and the challenges of sequels.
A question regarding character development across multiple games prompted a surprising response from Druckmann. He confessed he doesn't plan sequels in advance, focusing intensely on the current project. He explained his approach to The Last of Us Part II: "I just approach it as, ‘what if I never get to do another one?’...I'm not saving some idea for the future." Instead, he revisits past work, identifies unresolved elements, and determines the characters' future trajectory, sometimes even concluding with their demise. He cited the Uncharted series as an example, emphasizing their iterative approach to each installment, shaping the narrative and character arcs organically.

Barlog, in contrast, revealed a meticulously planned, interconnected approach, comparing his process to a complex conspiracy board. He finds immense satisfaction in connecting current projects to ideas conceived years prior, despite acknowledging the inherent stress and potential for conflicts arising from evolving team dynamics and shifting perspectives.
Druckmann countered that such long-term planning requires a level of confidence he doesn't possess, preferring to focus on immediate tasks.
The conversation shifted to the driving forces behind their careers. Druckmann shared an anecdote about Pedro Pascal's perspective on art as "the reason to wake up in the morning," a sentiment he wholeheartedly embraced, despite the inherent pressures and negativity. He acknowledged the challenges but highlighted the privilege of creating games with talented individuals.

Provoked by Druckmann's reflection on the industry and the recent retirement of Ted Price, Barlog delved into the insatiable nature of creative ambition. He described the relentless drive, the constant pursuit of the "next mountain," even after achieving significant success. This relentless pursuit, he argued, is a defining characteristic of those in the field, often hindering the ability to fully appreciate accomplishments.
Druckmann echoed this sentiment, but with a more measured tone, emphasizing the importance of creating opportunities for others by eventually stepping back from his own intense involvement. Barlog, playfully responding to Druckmann's perspective, concluded with a humorous, "Very convincing. I’m going to retire."
Free Mp3 Download
Chessman: One vs All
Kotodama Diary: Cute Pet Game
Autoservicio UASD
Money Master: Collect & Spin Mod
Angry Birds Epic
ngampus comic # 1
indices et mot de passe
Dices: Bluffing game, Party dice games
Riot Buster
TFT: Teamfight Tactics
Growing-Baby Photo & Video Sharing, Family Album
Roblox Forsaken Characters Tier List [UPDATED] (2025)
Mar 17,2025
Roblox UGC Limited Codes Unveiled for January 2025
Jan 06,2025
Stardew Valley: A Complete Guide To Enchantments & Weapon Forging
Jan 07,2025
Pokémon TCG Pocket: Troubleshooting Error 102 Resolved
Jan 08,2025
Free Fire Characters 2025: Ultimate Guide
Feb 20,2025
Blood Strike - All Working Redeem Codes January 2025
Jan 08,2025
Blue Archive Unveils Cyber New Year March Event
Dec 19,2024
Roblox: RIVALS Codes (January 2025)
Jan 07,2025
Cyber Quest: Engage in Captivating Card Battles on Android
Dec 19,2024
Delta Force: A Complete Guide to All Campaign Missions
Apr 09,2025
A Simple Life with My Unobtrusive Sister
Casual / 392.30M
Update: Mar 27,2025
Random fap scene
Casual / 20.10M
Update: Dec 26,2024
Corrupting the Universe [v3.0]
Casual / 486.00M
Update: Dec 17,2024
Ben 10 A day with Gwen
Oniga Town of the Dead
A Wife And Mother
Cute Reapers in my Room Android
Permit Deny
Utouto Suyasuya
Roblox