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Dans les coulisses de The Witcher 3: Comment le CDPR a surmonté les défis narratifs du monde ouvert

Auteur:Kristen Mise à jour:Feb 27,2025

Dans une récente interview, Mateusz Tomaszkiewicz, ancien concepteur de quête principal de The Witcher 3 , a discuté des préoccupations initiales de CD Projekt Red concernant la fusion d'un récit tentaculaire avec une structure en monde ouvert.

Behind the Scenes of The Witcher 3: CDPR's Open-World Narrative Triumph Image: SteamCommunity.com

Tomaszkiewicz a noté l'ambition audacieuse de leur approche: "Peu de jeux ont tenté ce que nous avons fait: l'intégration de la narration étendue, généralement trouvée dans des RPG linéaires comme The Witcher 2 , dans un cadre en monde ouvert."

CD Projekt Red craignait initialement que l'échelle du récit ne contribue avec la conception du monde ouvert. Cependant, ils ont persévéré, résultant en les acclamés par la critique The Witcher 3 . Désormais les principaux loups rebelles, Tomaszkiewicz dirige le sang de Dawnwalker , un RPG vampire fantastique sombre dans un autre Europe médiéval de l'Est.

  • Le sang de Dawnwalker * est en développement pour PC, PlayStation 5 et Xbox Series X | s. Alors qu'une date de sortie reste inopinée, une révélation de gameplay est prévue cet été.
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.