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Nintendo se retire: le contenu généré par l'AI n'est pas un ajustement pour les jeux

Auteur:Kristen Mise à jour:Jan 25,2025

L'approche prudente de Nintendo en matière d'IA générative dans le développement de jeux

Nintendo Refuses to Use Generative AI in Their Games

Alors que l'industrie du jeu explore activement le potentiel de l'IA générative, Nintendo maintient une position conservatrice, invoquant des préoccupations concernant les droits de propriété intellectuelle (PI) et son engagement envers une philosophie de développement unique.

Position du président de Nintendo, Shuntaro Furukawa

Nintendo Refuses to Use Generative AI in Their Games

Lors d'une récente séance de questions-réponses avec les investisseurs, le président Furukawa a confirmé le manque actuel de Nintendo de projets visant à intégrer l'IA générative dans ses jeux. La principale préoccupation concerne les droits de propriété intellectuelle et le potentiel de violation du droit d'auteur. Il a reconnu le rôle de longue date de l'IA dans le développement de jeux, en particulier dans le contrôle du comportement des PNJ, mais l'a différencié de la nouvelle IA générative capable de créer du contenu original.

Nintendo Refuses to Use Generative AI in Their Games

Furukawa a souligné le potentiel créatif de l'IA générative tout en soulignant les risques associés en matière de propriété intellectuelle. Il a souligné que l'approche de Nintendo donne la priorité à son expérience de plusieurs décennies dans la création d'expériences de jeu uniques. L'entreprise valorise ses méthodes établies et estime que sa proposition de valeur unique ne peut être reproduite uniquement par la technologie.

Nintendo Refuses to Use Generative AI in Their Games

Une perspective divergente dans l'industrie

Nintendo Refuses to Use Generative AI in Their Games

La position de Nintendo contraste avec celle des autres géants du jeu vidéo. Ubisoft, par exemple, utilise l'IA générative dans les PNJ du projet Neural Nexus NEO pour simuler des conversations, la soulignant comme un outil dans un processus de conception plus large. De même, Square Enix considère l’IA générative comme une opportunité commerciale pour la création de contenu, et EA prévoit une intégration significative dans son pipeline de développement. Cependant, l'accent de Nintendo reste mis sur sa méthodologie éprouvée et sur la préservation de son identité de marque unique.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.