The latest Path of Exile 2 build brings a plethora of updates and enhancements, marking a significant step forward by the developers at Grinding Gear Games (GGG). Patch Notes 0.1.1 for PoE2 is a comprehensive update that introduces a variety of changes designed to improve gameplay, fix bugs, and enhance the overall player experience. In this article, we'll dive into the key highlights of this massive update.
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Table of Contents
- General Changes
- Skill Changes
- Monster Changes
- Endgame Changes
- Other Changes
General Changes
Let's begin with the core updates to gameplay and interface:
- A new "League Migrations" button allows you to seamlessly transfer your character to parent leagues.
- Strongbox mechanics have been refined. The time between enemy waves is now shorter, making it easier to distinguish spawned mobs from those naturally on the map. A fix for a bug that halted monster spawning has been implemented, and fog now clears once all enemies are defeated. Research Strongboxes will appear more frequently.
- The ability to replace runes socketed in equipment offers more flexibility in gear customization.
- Armor effectiveness has been boosted, enhancing player survivability.
- Character level no longer restricts access to Expedition Vendors; instead, the rarity of equipment items is determined by the shop's level, impacting new shops only.
- Minions that die far from the player now respawn instantly nearby.
- The level of Uncut Gems is now visible in the item name, simplifying inventory management.
- Equipped Charms now display the number of remaining charges, making it easier to track their usage.
- Entering maps is safer, as monsters no longer spawn immediately at the entrance.
- Item pickup from the ground is now smoother, even when the character is engaged in other actions.
The update also includes performance improvements, particularly in shadow-heavy locations, faster loading times, optimized boss fights and visual effects, and better game behavior in The Ziggurat Encampment.
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Skill Changes
Significant adjustments have been made to several skills:
- The Supercharged Slam skill now has a radius limit of 3 meters, fine-tuning its area of effect.
- Scavenged Plating grants more stacks against stronger enemies, enhancing its utility.
- Vine Arrow's skill description has been updated to clarify that it only hits enemies upon landing.
- Pain Offering no longer has an Aura tag, affecting its interaction with other skills.
- Skills in Meta Gems can no longer gain energy, altering their mechanics.
- Lightning Bolt has been renamed to Greater Lightning Bolt, reflecting its association with the unique amulet Choir of the Storm. Its damage mechanics have also been adjusted.
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Monster Changes
Monster-related updates focus on improving gameplay and visual clarity:
- Essence Monolith mobs cannot use their skills immediately, but their Toughness is significantly increased.
- Boss hitboxes have been adjusted to better align with their visual attack animations.
- The spawn rate of some monsters has been reduced to balance gameplay.
- Monster energy shields have been re-evaluated and adjusted for more enjoyable map clearing.
- Visual effects and attack patterns of many mobs have been enhanced, with over 40 changes that collectively elevate the game experience.
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Endgame Changes
The endgame has been expanded and refined:
- Four new Tower Map areas are now accessible, and the Lost Towers Map has been updated.
- The Arbiter of Ash boss fight now offers six attempts instead of one, with changes to its skills making it more challenging yet fair.
- Map areas now feature checkpoints, ensuring players can encounter, defeat, and loot at least three Rare Monsters per map.
- Monster balance in several maps has been adjusted, such as doubling the number of monsters in Untainted Paradise.
- Some areas contain more chests, enhancing loot opportunities.
- Bosses appear more frequently (about once every four maps), but the chance of a Map Boss dropping a Waystone has been reduced.
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Other Changes
The update also addresses numerous technical and gameplay issues:
- Over 70 bugs have been fixed, including client crashes, quest mechanics, and various in-game interactions.
- Visual effects have been corrected, and more than 20 controller-related issues have been resolved.
- Over 100 equipment items have had their stats and characteristics adjusted for a more balanced gameplay experience.
- The item Original Sin now provides +17-23% Chaos Resistance instead of setting Chaos Resistance to zero.
With over 300 changes, Patch Notes 0.1.1 for Path of Exile 2 is a monumental update. For a complete list of changes, visit the official Path of Exile 2 website. We've highlighted the most impactful updates here, and we're eagerly looking forward to the next update and the eventual release of version 1.0!
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