Nintendo stands as a beacon of innovation in the realm of video games, captivating audiences with its creativity and iconic franchises for decades. From its inception, Nintendo has been a trailblazer in the home console market, continuously evolving and expanding its library of beloved IPs. As excitement builds around the recently announced Nintendo Switch 2, it's an opportune moment to reflect on the rich history of this gaming giant.
Below, we've compiled a comprehensive list of every console Nintendo has released, showcasing their journey of pushing the boundaries of gaming technology and entertainment. Dive in to see how Nintendo has shaped the industry through the ages!
AnswerSee Results*Looking to save on a new Nintendo Switch or new titles for your system? Be sure to check out the best Nintendo deals available today.*In total, 32 Nintendo consoles have been released throughout Nintendo's illustrious history. With the upcoming Switch 2 set to be the 33rd, we've included revision models for both home and handheld consoles, encompassing variations like XL and Mini.
Latest Model### Nintendo Switch OLED (Neon Blue & Red)
Nintendo's initial venture into gaming hardware came with the Color TV-Game series, a collaboration with Mitsubishi Electronics. This move marked Nintendo's entry into the hardware market, despite their initial inexperience. The Color TV-Game systems achieved significant success, steering Nintendo towards a dedicated focus on gaming. Their influence is still evident today as Nintendo continues to lead in the gaming industry.
Nintendo's first foray into handheld gaming was with the Game & Watch devices, each featuring unique games. Despite their seemingly modest design, these sold over 40 million units worldwide. The Game & Watch series introduced innovations like the D-Pad, seen in the Donkey Kong model, which are still in use today. Their legacy was revitalized with limited edition releases in 2020 and 2021, celebrating Mario and Zelda's anniversaries.
Known as the Famicom in Japan, the Nintendo Entertainment System (NES) was the first Nintendo home console to hit North America. With its cartridge system, it allowed players to enjoy an expansive library of games. This console laid the foundation for iconic Nintendo franchises such as Super Mario, The Legend of Zelda, and Metroid, solidifying its place as a pivotal system in video game history.
Launching in North America in the summer of 1989, the Game Boy marked a significant evolution from the Game & Watch, introducing cartridge-based gameplay. Its most famous title, Tetris, was bundled with the console in most regions, except Japan. The Game Boy revolutionized portable gaming, setting a standard for future handheld devices.
With the Super Nintendo Entertainment System (SNES), Nintendo introduced 16-bit graphics to its platforms. This console was a breeding ground for major advancements in Nintendo's key series, with titles like Super Mario World and Donkey Kong Country. Despite a later market entry, the SNES became the best-selling console of its generation, thanks to its robust game library and broad appeal.
Perhaps one of Nintendo's most unconventional consoles, the Virtual Boy was the first to offer true 3D visuals in gaming. With only 22 games released, including hits like Mario's Tennis and Virtual Boy Wario Land, it had a short lifespan of just one year, selling nearly 800,000 units.
A compact version of the original Game Boy, the Game Boy Pocket featured a clearer black-and-white screen and enhanced hardware for better display response. However, its smaller size resulted in a shorter battery life compared to its predecessor.
Bringing 3D graphics to Nintendo's home consoles, the Nintendo 64 introduced groundbreaking titles like Super Mario 64 and The Legend of Zelda: Ocarina of Time. Its innovative controller with an analog stick set new standards in gaming control. The N64 also saw numerous special edition releases, including translucent variants.
Exclusive to Japan, the Game Boy Light added a backlight to the console, allowing for play in low-light conditions. Larger than the Game Boy Pocket, it offered an extended battery life of around 20 hours.
Introducing color to Nintendo's handheld line, the Game Boy Color was backward compatible with all Game Boy titles. It allowed for enhanced color experiences in games like Tetris and saw the release of hundreds of new titles designed specifically for its capabilities.
With the Game Boy Advance (GBA), Nintendo made a significant leap forward in handheld technology, transitioning to a horizontal design and 16-bit graphics. Backward compatibility with Game Boy and Game Boy Color games expanded the GBA's library to thousands of titles.
Building on the success of the Nintendo 64, the GameCube introduced sequels to beloved titles like Super Mario Sunshine and The Legend of Zelda: Wind Waker. It transitioned to disc-based media and featured an improved controller with rumble and analog/digital triggers. The GameCube's legacy continues with enduring franchises like Animal Crossing.
A collaboration between Panasonic and Nintendo, the Panasonic Q combined a GameCube with a DVD player. With its stainless steel design and front LCD panel, it offered a unique gaming and entertainment experience but was discontinued after two years due to low sales.
An evolution of the Game Boy Advance, the Game Boy Advance SP featured a hinge design, a rechargeable battery, and a backlit screen (in later models). It omitted a headphone jack but offered an adapter for audio playback.
Launching the DS line, the Nintendo DS introduced Wi-Fi support and a unique dual-screen design, with the bottom screen being a touchscreen. Its innovative approach led to unique gaming experiences and made it Nintendo's best-selling console.
Revealed by Reggie Fils-Aimé at E3 2005, the Game Boy Micro impressed with its tiny size and backlit screen with adjustable brightness. It supported Game Boy, Game Boy Color, and Game Boy Advance games, selling 2.42 million units over 18 months.
An upgrade to the original DS, the DS Lite was slimmer, lighter, and featured brighter screens and improved battery life, enhancing the gaming experience across various lighting conditions.
Reviving Nintendo's home console market, the Wii introduced motion controls via the innovative Wii Remote. It supported backward compatibility with GameCube titles and controllers, and its Virtual Console allowed digital downloads of classic games.
An upgrade to the DS, the DSi added cameras and an SD card slot but removed the Game Boy Advance slot. It expanded the console's capabilities for gaming and multimedia.
With larger screens and enhanced speakers, the DSi XL provided a more immersive gaming experience. Its extended battery life supported longer play sessions.
Following the DS, the 3DS introduced stereoscopic 3D gaming without the need for glasses, building on the Virtual Boy's technology. It offered a rich library with titles like The Legend of Zelda: A Link Between Worlds and Super Mario 3D Land.
Featuring screens 90% larger than the original 3DS, the 3DS XL enhanced gameplay visibility while retaining all the features of its predecessor.
As the successor to the Wii, the Wii U introduced the GamePad controller with a built-in screen for off-TV play. It supported HD graphics and had a robust library, including Xenoblade Chronicles X and Super Mario 3D World, but faced sales challenges due to marketing and consumer confusion.
Released at the end of the Wii's lifecycle, the Wii Mini was smaller and lighter but removed GameCube support, Wi-Fi, and other features. It launched in Canada in 2012 and later in Europe and the US.
Offering 2D gaming at a lower price point, the 2DS played all 3DS titles without 3D capabilities. It featured a unique flat design and a mono speaker.
An upgrade to the 3DS, the New Nintendo 3DS added new controls, including the C-Stick and ZR/ZL buttons, along with NFC support for amiibo. It launched in several regions but reached North America later.
With even larger screens than the New 3DS, the New 3DS XL offered a more immersive experience but removed the ability to change face plates. It came in multiple special editions.
Realizing the Wii U's vision, the Nintendo Switch combined home and portable gaming, allowing players to enjoy console-quality games on the go. Its first-party library is considered one of Nintendo's best, and it has seen numerous special edition releases.
An update to the 2DS, the 2DS XL added an analog stick, shoulder buttons, and amiibo support. It returned to the clamshell design and could play New 3DS titles.
A more compact version of the Switch, the Switch Lite featured built-in controllers and a smaller 5.5-inch LCD screen. Designed exclusively for handheld play, it was priced $100 less than the original Switch.
Launched with Metroid Dread, the Switch OLED model upgraded to a 7-inch OLED screen, improved speakers, and a redesigned kickstand. It came with a new dock featuring rounded corners and a LAN port.
Analysts and leaks suggest the Switch 2 could be priced around $400. We've gathered all the details from the trailer, but more information, including a release date, is expected in an upcoming Nintendo Direct scheduled for April 2.
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