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"The First Berserker: Khazan Unveils Combat Mechanics in New Gameplay Trailer"

Author:Kristen Update:Apr 27,2025

"The First Berserker: Khazan Unveils Combat Mechanics in New Gameplay Trailer"

Neople, a subsidiary of the renowned South Korean gaming giant Nexon, is set to captivate gamers with the launch of its eagerly awaited hardcore RPG slasher, *The First Berserker: Khazan*. Scheduled to hit PC, PlayStation 5, and Xbox Series on March 27, the excitement is already building. To give fans a taste of what's to come, the developers have unveiled an eight-minute gameplay trailer that dives deep into the game's sophisticated combat mechanics.

The trailer highlights three fundamental aspects of combat in *The First Berserker: Khazan*: attacking, dodging, and defending. Each action requires a strategic approach to stamina management, a critical element in this soulslike experience. Defending, while consuming a substantial amount of stamina, offers a significant advantage when executed perfectly. A well-timed block not only lessens the stamina cost but also greatly reduces the impact of stun effects, giving players a crucial edge in battle. Dodging, which uses less stamina, demands sharp reflexes and precise timing to make the most of the invulnerability frames, allowing players to evade attacks with finesse.

Stamina management is at the heart of *The First Berserker: Khazan*. Should Khazan's stamina be depleted, he enters a state of exhaustion, rendering him completely susceptible to enemy onslaughts. This mechanic introduces a layer of strategy where players can exploit an enemy's stamina to land devastating blows. For adversaries without visible stamina bars, relentless attacks can gradually erode their resilience. The combat system encourages a blend of patience, strategic positioning, and perfect timing. Unlike the player, monster stamina does not regenerate, which adds a unique balance to these intense encounters.