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DOOM: The Dark Ages - Latest Updates

Author:Kristen Update:May 05,2025

DOOM: The Dark Ages News

Dive into the latest updates and developments of DOOM: The Dark Ages with our comprehensive news coverage!

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DOOM: The Dark Ages News

2025

April 1

⚫︎ In an exclusive interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, shed light on the decision to omit multiplayer from Doom Eternal. Martin emphasized that this choice was made early in the development process to channel the team's full efforts into perfecting the campaign. He noted that the game's expansive scope and limited resources played a significant role in this strategic decision.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The official DOOM X (formerly Twitter) account announced exciting news on March 30, teasing fans with the promise of new gameplay footage and hands-on impressions from the press, set to be released on March 31. Stay tuned for a deeper look into what DOOM: The Dark Ages has in store.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda X Page)

March 15

⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is now available for pre-order. It showcases a design deeply inspired by the game's upcoming visuals and is part of a larger merchandise launch ahead of the game's release. The helmet is currently listed as in stock, with shipping scheduled once all items in an order are ready.

Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda X Page)

March 12

⚫︎ DOOM: The Dark Ages is firmly set to launch on May 15, offering fans a medieval-inspired prequel to the beloved modern Doom saga. This new title builds on the foundations laid by Doom 2016 and Doom Eternal, preserving the series' core elements while introducing fresh gameplay dynamics. Notably, The Dark Ages expands on concepts from Doom Eternal, such as the Wintherin dragons, which appear to have influenced the design of the semi-mechanical dragon that players will pilot.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In a feature for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the game's innovative melee and parry mechanics. Martin hinted that a melee-only playthrough, while challenging and somewhat outside the norm, is indeed possible for dedicated fans.

Stratton added that such a playthrough might feel clunky and less enjoyable, drawing parallels to the infamous pistol-only Ultra Nightmare challenge in Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ In another segment from PC Gamer's upcoming print issue, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton shared insights into the game's narrative conclusion. They clarified that the story will not end with the Slayer being confined to a coffin, a plot point seen at the start of Doom 2016.

Martin elaborated that such an ending would preclude further medieval-era stories, as The Dark Ages is envisioned as part of a broader Chronicles of the Slayer saga. The game's ending is designed to keep the door open for future prequels.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ In an interview featured in PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton delved into the game's arsenal. Martin revealed that aside from the shotguns, nearly all weapons in The Dark Ages are brand new or significantly altered. He stressed that this was a deliberate choice to equip players with novel tools to master.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced that the Developer Direct 2025 event was live on January 23, showcasing updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event was streamed on Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Ages Release Date During the Xbox Developer Direct (Official Bethesda X)

January 9

⚫︎ Bethesda confirmed their participation in the January 23, 2025, Developer Direct event, promising updates on DOOM: The Dark Ages, among other projects from Compulsion Games and Sandfall Interactive. The showcase was scheduled to stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda X)

2024

June 11

⚫︎ DOOM: The Dark Ages was officially revealed at the Xbox Games Showcase, heralding a bold new chapter in the iconic shooter series. The trailer showcased thrilling elements like dragon riding, mech battles, and a darker, more intense visual aesthetic, alongside significant gameplay innovations such as the introduction of a shield and flail for melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)