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MindsEye Dev Struggles at Launch, Players Get Refunds

Author:Kristen Update:Sep 15,2025

MindsEye Launch Woes Continue as Streamers Report Last-Minute Cancellations

The rocky launch of MindsEye takes another turn as developers cancel sponsored streams at the eleventh hour, while frustrated players successfully obtain refunds - even from typically uncompromising platforms. Build A Rocket Boy has responded with an emotional statement expressing heartbreak over the situation.

Turbulent First Days for Debut Title

Since its June 10 release on PlayStation 5, Xbox Series X/S, and Steam, the ambitious title has garnered a 'mixed' reception on Valve's platform. Player complaints predominantly cite performance problems, rampant bugs, malfunctioning AI systems, and frequent crashes that disrupt gameplay.

Notably, some customers report successfully receiving refunds from Sony - a rare occurrence that echoes the infamous Cyberpunk 2077 debacle. While CD Projekt's title was temporarily removed from PlayStation Store, there's currently no indication MindsEye will face similar drastic measures.

Streaming Sponsorships Unravel

The situation escalated as multiple content creators revealed abrupt cancellations of sponsored playthroughs. Veteran streamer CohhCarnage shared his unprecedented experience being told to halt his stream moments before going live:

The emotional toll became evident when streamer DarkViperAU broke down laughing uncontrollably during his sponsored broadcast, struggling to maintain composure while promoting the troubled game.

Developer's Emotional Response

Build A Rocket Boy addressed the growing concerns through an official Discord statement: "We are heartbroken that not every player was able to experience the game as we intended... Our priority is optimizing performance and stability."

The team identified a critical memory leak affecting approximately 10% of players as a primary cause of crashes, with a PC hotfix promised within 24 hours. Console updates await platform certification.

The roadmap outlines ongoing improvements through June, including:

  • Performance and stability enhancements
  • Difficulty rebalancing
  • Animation corrections
  • AI system refinements

Current Steam metrics show a peak concurrent player count of 3,302, though these figures may not fully represent the game's complete reception across all platforms.