The rocky launch of MindsEye takes another turn as developers cancel sponsored streams at the eleventh hour, while frustrated players successfully obtain refunds - even from typically uncompromising platforms. Build A Rocket Boy has responded with an emotional statement expressing heartbreak over the situation.
Since its June 10 release on PlayStation 5, Xbox Series X/S, and Steam, the ambitious title has garnered a 'mixed' reception on Valve's platform. Player complaints predominantly cite performance problems, rampant bugs, malfunctioning AI systems, and frequent crashes that disrupt gameplay.
Notably, some customers report successfully receiving refunds from Sony - a rare occurrence that echoes the infamous Cyberpunk 2077 debacle. While CD Projekt's title was temporarily removed from PlayStation Store, there's currently no indication MindsEye will face similar drastic measures.
PlayStation is allowing refunds for MindsEye pic.twitter.com/zzaHbNt3ET
— Wario64 (@Wario64) June 12, 2025
The situation escalated as multiple content creators revealed abrupt cancellations of sponsored playthroughs. Veteran streamer CohhCarnage shared his unprecedented experience being told to halt his stream moments before going live:
MindsEye dev canceled Twitch streamer CohhCarnage's playthrough of the game seconds before it was supposed to start.
He said it was the first time that had ever happened in his streaming career. pic.twitter.com/KOjyQ8ml21
— Ethan Gach (@ethangach) June 11, 2025
The emotional toll became evident when streamer DarkViperAU broke down laughing uncontrollably during his sponsored broadcast, struggling to maintain composure while promoting the troubled game.
Sponsored MindsEye streamer can't keep it together when telling viewers where they can buy the game. pic.twitter.com/kdR3EuGims
— Ethan Gach (@ethangach) June 11, 2025
Build A Rocket Boy addressed the growing concerns through an official Discord statement: "We are heartbroken that not every player was able to experience the game as we intended... Our priority is optimizing performance and stability."
The team identified a critical memory leak affecting approximately 10% of players as a primary cause of crashes, with a PC hotfix promised within 24 hours. Console updates await platform certification.
The roadmap outlines ongoing improvements through June, including:
Current Steam metrics show a peak concurrent player count of 3,302, though these figures may not fully represent the game's complete reception across all platforms.
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