CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by recent job postings. These postings offer intriguing insights into the game's design. A key detail? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing fans who desired a different viewpoint.
Image: steamcommunity.com
A Senior Gameplay Animator is sought to craft detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion from the game.
An Encounter Designer position highlights the implementation of a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with naturally behaving NPCs. The role involves collaboration to design complex scenarios with diverse solutions, leveraging NPC behaviors, interactive elements, loot placement, and environmental storytelling.
Furthermore, job postings indicate that multiplayer functionality is under consideration for the sequel, although it's still in its early development phases.
Cyberpunk 2, internally known as Project Orion, is being developed using Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, a connection to Johnny Silverhand has been spotted by fans in Kingdom Come: Deliverance 2.
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