Maison > Nouvelles > Le créateur de Balatro ne s'attendait pas à un si grand succès pour son jeu

Le créateur de Balatro ne s'attendait pas à un si grand succès pour son jeu

Auteur:Kristen Mise à jour:May 01,2025

Le créateur de Balatro ne s'attendait pas à un si grand succès pour son jeu

En 2024, le jeu indépendant * Balatro *, développé par le créateur solo sous le pseudonyme localthunk, est devenu un succès révolutionnaire, vendant plus de 5 millions d'exemplaires. Ce coup inattendu a non seulement secoué l'industrie du jeu, mais aussi des joueurs ont captivé le monde entier, ce qui a conduit à plusieurs prix lors des Game Awards 2024. Ni les joueurs ni Localthunk lui-même n'étaient pas prévus une telle réception phénoménale.

Localthunk avait des attentes modestes pour * Balatro *, prévoyant des critiques d'environ 6-7 points en raison de son gameplay non conventionnel. Cependant, le jeu a reçu un stellaire 91 de PC Gamer, le propulsant à un impressionnant 90 sur le métacritique et l'ouverture. Même Localthunk a été surpris par ce succès, admettant qu'il aurait évalué son propre jeu pas supérieur à 8 points.

L'éditeur, Playstack, a considérablement contribué au succès de * Balatro * grâce à un engagement proactif avec la presse avant sa sortie. Pourtant, le véritable catalyseur de ses ventes a été le pouvoir du bouche à oreille, qui a poussé les performances du jeu à dépasser les prévisions de 10 à 20 fois étonnantes. Le lancement du jeu sur Steam a vu 119 000 exemplaires vendus dans les 24 premières heures, un moment Localthunk décrit comme le plus surréaliste de sa vie.

Ambellé par le succès du jeu, Localthunk a avoué qu'il n'avait pas de formule universelle à partager avec d'autres développeurs indépendants, mettant l'accent sur la nature unique et imprévisible du triomphe de * Balatro *.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.