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"Blades of Fire: dévoiler de nouveaux détails"

Auteur:Kristen Mise à jour:Apr 17,2025

"Blades of Fire: dévoiler de nouveaux détails"

L'équipe de Mercurysteam, composée d'anciens développeurs de Rebel Act Studios, apporte un riche héritage à leur dernier projet, * Blades of Fire *. L'influence de leur travail précédent, The Cult Classic * Severance: Blade of Darkness * publié en 2001, est évidente dans le nouveau jeu. * Severance * a été réputé pour son système de combat innovant qui a permis aux joueurs de démembrer les ennemis, ajoutant une couche de brutalité et de réalisme à l'expérience. Cette approche pionnière a considérablement façonné la vision des * lames de feu *.

Dans l'élaboration * des lames de feu *, Mercurysteam s'est également inspiré des jeux d'action-aventure contemporains. Notamment, le combat cinématographique et les environnements richement détaillés du * God of War * Reboot par Santa Monica Studio ont servi de référence. L'objectif de l'équipe était de fusionner une action rapide avec une mécanique RPG profonde, visant à offrir une expérience de jeu immersive et captivante.

Une caractéristique remarquable de * Blades of Fire * est son système d'inscription d'inscription à l'arme. Les joueurs peuvent forger leurs propres lames, personnaliser des attributs tels que la longueur, le poids, la durabilité et l'équilibre. Ce système permet aux joueurs d'adapter leurs armes à correspondre à leurs styles de combat uniques, améliorant la personnalisation et le gameplay stratégique.

Le récit de * Blades of Fire * est centré sur le guerrier Aran de Lira, qui se lance dans une quête périlleuse contre une reine ruse avec le pouvoir de transformer le métal en pierre. Tout au long de son voyage, Aran rencontrera 50 types ennemis distincts, chacun exigeant une stratégie de combat sur mesure.

* Blades of Fire * devrait être lancé le 22 mai 2025 et sera disponible sur PC (EGS), Xbox Series et PS5, promettant un ajout passionnant au genre d'action-aventure.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.