Home > News > Diablo 4 Season 8: Blizzard Addresses Criticism, Updates Skill Tree, and Clarifies Battle Pass Changes
Diablo 4 has launched its much-anticipated Season 8, marking the beginning of a series of free updates that will eventually pave the way for the game's second expansion, slated for release in 2026. However, the fervor surrounding this new season is tempered by discontent within Diablo 4's dedicated core community. This group of veteran players, who engage with the game week after week and meticulously craft their meta builds, are vocal about their desire for more substantial updates, new features, and innovative gameplay mechanics in the nearly two-year-old action role-playing game.
While Diablo 4 boasts a broad player base that includes casual gamers who enjoy the straightforward thrill of monster-slaying, it's the passionate core community that forms the game's backbone. They're not just playing; they're deeply invested in the game's evolution and aren't afraid to express their expectations to Blizzard.
The recent unveiling of Diablo 4's 2025 roadmap, the first of its kind from Blizzard, has sparked a significant backlash. Following its release, the community voiced concerns over the upcoming content, including Season 8, and debated whether the planned updates would be sufficient to maintain their engagement.
The online debate reached such a pitch that a Diablo community manager felt compelled to address the complaints directly in the main thread on the Diablo 4 subreddit. "We added fewer details to the later parts of the roadmap to accommodate for things the team is still working on," they explained. "This isn't all that's coming in 2025 :)" Even Mike Ybarra, the former president of Blizzard Entertainment and a key figure at Microsoft, contributed to the conversation with his insights.
Season 8, amidst this backdrop of community feedback, introduces several controversial changes, including a significant overhaul of Diablo 4's battle pass. Inspired by Call of Duty, the new system allows for non-linear item unlocks but offers less virtual currency than its predecessor, affecting players' ability to fund future battle passes.
In an extensive interview with IGN, Diablo 4's lead live game designer Colin Finer and lead seasons designer Deric Nunez addressed the community's reaction to the roadmap. They confirmed plans to update the game's skill tree—a long-standing request from players—and provided clarity on the changes to the battle pass structure.
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