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La controverse sur la Hitbox de Marvel Rivals suscite un débat

Auteur:Kristen Mise à jour:Dec 30,2024

La controverse sur la Hitbox de Marvel Rivals suscite un débat

Un fil de discussion récent sur Reddit a mis en évidence d'importants problèmes de hitbox dans Marvel Rivals. Une vidéo montrait Spider-Man frappant Luna Snow à plusieurs mètres, une indication claire d'une détection de collision inexacte. D’autres exemples ont montré des tirs enregistrés même s’ils manquaient visuellement leur cible. Bien que la compensation du décalage ait été suggérée comme cause, le problème principal semble provenir d'une mise en œuvre défectueuse de la hitbox. Les joueurs professionnels ont également démontré des incohérences constantes, avec des visées du côté droit se connectant de manière fiable tandis que les visées du côté gauche ratent fréquemment. Cela indique un dysfonctionnement plus large et systémique de la hitbox sur plusieurs personnages.

Malgré cela, Marvel Rivals, souvent surnommé le « tueur d'Overwatch », a été lancé avec succès sur Steam, affichant un nombre maximal de joueurs simultanés dépassant 444 000 le premier jour. Cependant, les problèmes d'optimisation constituent une préoccupation majeure, avec des baisses de fréquence d'images notables signalées même sur les cartes graphiques de milieu de gamme comme la Nvidia GeForce 3050. Malgré des problèmes de performances, de nombreux joueurs louent le gameplay engageant et la monétisation équitable du jeu. Un différenciateur clé est la passe de combat qui n'expire pas, éliminant la pression de travailler de manière excessive. Cette fonctionnalité à elle seule peut contribuer de manière significative à la satisfaction des joueurs et à un accueil positif.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.