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地獄2:裝甲被動層列表

作者:Kristen 更新日期:Feb 21,2025

Helldivers 2裝甲消極:綜合指南和層列表

Helldivers 2將裝甲分為光線,中等和重型,影響流動性和防禦能力。但是,真正改變遊戲規則的人在於裝甲的被動 - 強大的特權極大地影響了遊戲玩法。本指南提供了所有被動列表和層列表的完整列表,以優化您的戰略選擇。

所有盔甲被動及其影響:

下表詳細介紹了Helldivers 2(截至1.002.003遊戲版本)中可用的14個裝甲被動劑中的每種。請記住,隻有身體裝甲才能授予這些被動的。頭盔和鬥篷沒有額外的獎金。

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Helldivers 2裝甲被動層列表:

該層列表根據各種任務和敵人類型的總體價值,實用程序和有效性對被動列表進行排名。

TierArmor PassiveWhy?
**S**Engineering KitExtra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators/warp ships, and utilizing thermites or stun grenades.
Med-KitSignificantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster, essentially granting near-death immunity.
Siege-ReadySubstantially improves ammo management and reload times, making it ideal for handling large enemy groups, particularly with high-ammo weapons.
**A**Democracy ProtectsProvides a strong defense boost, especially early game, increasing survivability against lethal damage.
Extra PaddingOffers consistent armor rating improvement, increasing overall damage resistance.
FortifiedExceptionally useful against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against robotic enemies.
Servo-AssistedHighly effective against Terminids; the increased throwing range allows for safe stratagem deployment and grenade use, while also reducing injury from claw attacks.
**B**Peak PhysiqueWhile useful for reduced weapon drag, melee combat is generally avoided; its effectiveness is limited compared to other options.
InflammableBest suited for fire-based builds and missions with fire-related hazards; provides significant benefit against Terminids and Illuminate.
ScoutUseful for revealing enemy positions, but its value is diminished by not highlighting points of interest or side objectives.
**C**AcclimatedLimited usefulness due to the rarity of encountering all four elemental damage types (acid, electrical, fire, gas) in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, and even then, the overall impact is relatively minor.
Electrical ConduitPrimarily effective against Illuminate, but other options are generally superior, unless friendly fire is a major concern.
UnflinchingThe reduction in camera shake and recoil is minimal and doesn't significantly improve combat effectiveness.

本指南和一級列表應在選擇地獄2中選擇裝甲的被動時,可以幫助您做出明智的決定,從而在麵對外星人威脅時最大化生存和成功。請記住,最佳的被動選擇通常取決於特定的任務和您選擇的遊戲風格。