HellDivers 2 Passives de armadura: una guía completa y una lista de niveles
Helldivers 2 clasifica la armadura en la luz, la movilidad y la defensa de impaciencia, de manera media y pesada. Sin embargo, el verdadero cambio de juego se encuentra en los pasivos de armadura: poderosas ventajas que afectan significativamente el juego. Esta guía proporciona una lista completa de todos los pasivos y una lista de niveles para optimizar sus elecciones estratégicas.
Todos los pasivos de armadura y sus efectos:
La siguiente tabla detalla cada uno de los 14 pasivos de armadura disponibles en HellDivers 2 (a partir de la versión del juego 1.002.003). Recuerde, solo la armadura corporal otorga a estos pasivos; Los cascos y capas no ofrecen bonos adicionales.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
HellDivers 2 Lista de nivel pasivo de armadura:
Esta lista de niveles clasifica a los pasivos basados en el valor general, la utilidad y la efectividad en varias misiones y tipos enemigos.
Tier | Armor Passive | Why? |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators/warp ships, and utilizing thermites or stun grenades. |
Med-Kit | Significantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster, essentially granting near-death immunity. | |
Siege-Ready | Substantially improves ammo management and reload times, making it ideal for handling large enemy groups, particularly with high-ammo weapons. | |
**A** | Democracy Protects | Provides a strong defense boost, especially early game, increasing survivability against lethal damage. |
Extra Padding | Offers consistent armor rating improvement, increasing overall damage resistance. | |
Fortified | Exceptionally useful against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against robotic enemies. | |
Servo-Assisted | Highly effective against Terminids; the increased throwing range allows for safe stratagem deployment and grenade use, while also reducing injury from claw attacks. | |
**B** | Peak Physique | While useful for reduced weapon drag, melee combat is generally avoided; its effectiveness is limited compared to other options. |
Inflammable | Best suited for fire-based builds and missions with fire-related hazards; provides significant benefit against Terminids and Illuminate. | |
Scout | Useful for revealing enemy positions, but its value is diminished by not highlighting points of interest or side objectives. | |
**C** | Acclimated | Limited usefulness due to the rarity of encountering all four elemental damage types (acid, electrical, fire, gas) in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, the overall impact is relatively minor. | |
Electrical Conduit | Primarily effective against Illuminate, but other options are generally superior, unless friendly fire is a major concern. | |
Unflinching | The reduction in camera shake and recoil is minimal and doesn't significantly improve combat effectiveness. |
Esta guía y lista de niveles deberían ayudarlo a tomar decisiones informadas al seleccionar los pasivos de armadura en Helldivers 2, maximizando su supervivencia y éxito frente a las amenazas alienígenas. Recuerde que la elección pasiva óptima a menudo depende de la misión específica y su estilo de juego elegido.
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