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Helldivers 2: Armor Passive Tier List

Author:Kristen Update:Feb 21,2025

Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List

Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly affecting gameplay. This guide provides a complete list of all passives and a tier list to optimize your strategic choices.

All Armor Passives and Their Effects:

The following table details each of the 14 armor passives available in Helldivers 2 (as of the 1.002.003 game version). Remember, only body armor grants these passives; helmets and capes offer no additional bonuses.

Armor Passive Description
Acclimated 50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration 80% resistance to gas damage.
Democracy Protects 50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding).
Electrical Conduit 95% resistance to lightning arc damage.
Engineering Kit +2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding +50 armor rating.
Fortified 50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable 75% resistance to fire damage.
Med-Kit +2 stim capacity; +2 seconds additional stim duration.
Peak Physique 100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies.
Servo-Assisted 30% increased throwing range; 50% additional limb health.
Siege-Ready 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching 95% reduced recoil flinching.

Helldivers 2 Armor Passive Tier List:

This tier list ranks passives based on overall value, utility, and effectiveness across various missions and enemy types.

Tier Armor Passive Why?
S Engineering Kit Extra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators/warp ships, and utilizing thermites or stun grenades.
Med-Kit Significantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster, essentially granting near-death immunity.
Siege-Ready Substantially improves ammo management and reload times, making it ideal for handling large enemy groups, particularly with high-ammo weapons.
A Democracy Protects Provides a strong defense boost, especially early game, increasing survivability against lethal damage.
Extra Padding Offers consistent armor rating improvement, increasing overall damage resistance.
Fortified Exceptionally useful against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against robotic enemies.
Servo-Assisted Highly effective against Terminids; the increased throwing range allows for safe stratagem deployment and grenade use, while also reducing injury from claw attacks.
B Peak Physique While useful for reduced weapon drag, melee combat is generally avoided; its effectiveness is limited compared to other options.
Inflammable Best suited for fire-based builds and missions with fire-related hazards; provides significant benefit against Terminids and Illuminate.
Scout Useful for revealing enemy positions, but its value is diminished by not highlighting points of interest or side objectives.
C Acclimated Limited usefulness due to the rarity of encountering all four elemental damage types (acid, electrical, fire, gas) in a single mission.
Advanced Filtration Only beneficial for gas-focused builds, and even then, the overall impact is relatively minor.
Electrical Conduit Primarily effective against Illuminate, but other options are generally superior, unless friendly fire is a major concern.
Unflinching The reduction in camera shake and recoil is minimal and doesn't significantly improve combat effectiveness.

This guide and tier list should help you make informed decisions when selecting armor passives in Helldivers 2, maximizing your survival and success in the face of alien threats. Remember that the optimal passive choice often depends on the specific mission and your chosen playstyle.