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Helldivers 2:アーマーパッシブティアリスト

著者:Kristen アップデート:Feb 21,2025

Helldivers2アーマーパッシブ:包括的なガイドとティアリスト

Helldivers 2は、アーマーを軽く、中程度で、重いものに分類し、モビリティと防御に影響を与えます。ただし、実際のゲームチェンジャーはアーマーパッシブにあります。これは、ゲームプレイに大きな影響を与える強力な特典です。このガイドは、すべてのパッシブの完全なリストと、戦略的な選択を最適化するためのティアリストを提供します。

すべての鎧のパッシブとその効果:

次の表には、Helldivers 2で利用可能な14のアーマーパッシブのそれぞれについて詳しく説明しています(1.002.003ゲームバージョンの時点)。覚えておいてください、ボディアーマーのみがこれらのパッシブを付与します。ヘルメットとケープは追加のボーナスを提供しません。

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds additional stim duration.
Peak Physique100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Helldivers 2アーマーパッシブティアリスト:

このティアリストは、さまざまなミッションや敵の種類にわたる全体的な価値、効用、および有効性に基づいてパッシブをランク付けします。

TierArmor PassiveWhy?
**S**Engineering KitExtra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators/warp ships, and utilizing thermites or stun grenades.
Med-KitSignificantly boosts survival; synergizes exceptionally well with the Experimental Infusion booster, essentially granting near-death immunity.
Siege-ReadySubstantially improves ammo management and reload times, making it ideal for handling large enemy groups, particularly with high-ammo weapons.
**A**Democracy ProtectsProvides a strong defense boost, especially early game, increasing survivability against lethal damage.
Extra PaddingOffers consistent armor rating improvement, increasing overall damage resistance.
FortifiedExceptionally useful against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against robotic enemies.
Servo-AssistedHighly effective against Terminids; the increased throwing range allows for safe stratagem deployment and grenade use, while also reducing injury from claw attacks.
**B**Peak PhysiqueWhile useful for reduced weapon drag, melee combat is generally avoided; its effectiveness is limited compared to other options.
InflammableBest suited for fire-based builds and missions with fire-related hazards; provides significant benefit against Terminids and Illuminate.
ScoutUseful for revealing enemy positions, but its value is diminished by not highlighting points of interest or side objectives.
**C**AcclimatedLimited usefulness due to the rarity of encountering all four elemental damage types (acid, electrical, fire, gas) in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, and even then, the overall impact is relatively minor.
Electrical ConduitPrimarily effective against Illuminate, but other options are generally superior, unless friendly fire is a major concern.
UnflinchingThe reduction in camera shake and recoil is minimal and doesn't significantly improve combat effectiveness.

このガイドとティアリストは、Helldivers 2でアーマーパッシブを選択し、エイリアンの脅威に直面して生存と成功を最大化する際に、情報に基づいた決定を下すのに役立つはずです。最適なパッシブ選択は、多くの場合、特定のミッションと選択したプレイスタイルに依存することを忘れないでください。