Home > News > "Spectre Divide: Free Shooter Closes Weeks Post-Console Launch"

"Spectre Divide: Free Shooter Closes Weeks Post-Console Launch"

Author:Kristen Update:May 02,2025

Free-to-play 3v3 shooter Spectre Divide, which launched in September 2024, is set to be shut down just six months later, shortly after its release on PS5 and Xbox Series X|S. Mountaintop Studios, the game's developer, is also closing its doors.

Mountaintop CEO Nate Mitchell confirmed the closure in a statement shared on social media, explaining, "Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."

Spectre Divide Combat

6 Images

The game initially showed promise, attracting around 400,000 players in its first week, with a peak concurrent count of approximately 10,000 across all platforms. However, Mitchell's statement noted, "But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game."

Despite efforts to secure additional funding, including seeking a publisher, further investment, or an acquisition, Mountaintop was unable to continue operations. Mitchell highlighted the challenging state of the industry, saying, "We pursued every avenue to keep going... In the end, we weren’t able to make it work. The industry is in a tough spot right now."

Spectre Divide will be taken offline within the next 30 days, and any money spent by players since the Season 1 launch will be refunded.

This news contradicts earlier statements from October 2024, where Mitchell assured that "The servers aren’t shutting down, and the updates aren’t going to stop," claiming Mountaintop had "the funds to support Spectre for a long time."

Play

IGN’s positive preview of Spectre Divide in August 2024 praised the game's tactical 3v3 gameplay and its unique Duality system, which allowed players to control two characters during matches. However, the game's swift closure follows a trend of other live-service game failures, such as Rocksteady’s Suicide Squad: Kill the Justice League and Sony’s Concord.