It\\'s worth noting that Helldivers 2 holds the title of the fastest-selling PlayStation Studios game ever, achieving a staggering 12 million copies sold within just 12 weeks. This record-breaking feat sets a high bar that no other first-party Sony-developed game is likely to surpass. Since its explosive launch, the game has navigated through a myriad of challenges, including a reversal on PSN account requirements for Steam players, review-bomb campaigns, and a community often at odds with the game\\'s updates, which have oscillated between excessive nerfs and insufficient buffs.
Arrowhead has had to adapt to managing a larger and more diverse playerbase than ever before. Now, 14 months post-launch on PC and PlayStation 5, the studio is reflecting on its journey. Has Arrowhead finally mastered the demanding landscape of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?
IGN recently had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and more.
","image":"","datePublished":"2025-05-14T12:29:43+08:00","dateModified":"2025-05-14T12:29:43+08:00","author":{"@type":"Person","name":"ksjha.com"}}Home > News > Arrowhead Aims for Long-Term Success with Helldivers 2, Eyes Warhammer 40,000 Collaboration
Helldivers 2's phenomenal success story continues to unfold as it clinches two prestigious BAFTA Game Awards: Best Multiplayer and Best Music. These accolades come from a total of five nominations, marking the end of a rewarding awards season for the Swedish developer, Arrowhead. The BAFTA wins underscore what has been a stellar year for the studio.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
It's worth noting that Helldivers 2 holds the title of the fastest-selling PlayStation Studios game ever, achieving a staggering 12 million copies sold within just 12 weeks. This record-breaking feat sets a high bar that no other first-party Sony-developed game is likely to surpass. Since its explosive launch, the game has navigated through a myriad of challenges, including a reversal on PSN account requirements for Steam players, review-bomb campaigns, and a community often at odds with the game's updates, which have oscillated between excessive nerfs and insufficient buffs.
Arrowhead has had to adapt to managing a larger and more diverse playerbase than ever before. Now, 14 months post-launch on PC and PlayStation 5, the studio is reflecting on its journey. Has Arrowhead finally mastered the demanding landscape of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?
IGN recently had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and more.
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