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Xbox, Nintendo cause la carrière de Shuhei Yoshida

Auteur:Kristen Mise à jour:Apr 20,2025

Shuhei Yoshida, l'ancien président de Worldwide Studios for Sony Interactive Entertainment, a récemment partagé certains des moments les plus éprouvants de sa carrière à Playstation dans une interview avec Minnmax. L'un de ces moments est venu lorsque Microsoft a publié la Xbox 360 un an avant la PlayStation 3, laissant les clients potentiels de Sony à risque de manquer la prochaine génération de jeux. Yoshida a décrit cela comme «très, très effrayant».

Cependant, le moment qui a vraiment choqué Yoshida était lorsque Nintendo a annoncé que Monster Hunter 4 serait exclusif au Nintendo 3DS. Cette annonce a été une surprise totale pour Yoshida, surtout compte tenu de l'énorme succès de la franchise sur PlayStation Portable, où il avait connu deux titres exclusifs. Pour ajouter l'insulte à la blessure, Nintendo a également radicalement réduit le prix de la 3DS de 100 $, le positionnant considérablement moins cher que la PlayStation Vita. À l'époque, la 3DS et Vita étaient au prix de 250 $, mais la baisse des prix a rendu la 3DS beaucoup plus attrayante pour les consommateurs.

Monster Hunter 4 a été lancé exclusivement sur la Nintendo 3DS en 2013. Ultimate a lancé un an plus tard.

Monster Hunter 4 a été lancé exclusivement sur la Nintendo 3DS en 2013. Ultimate a lancé un an plus tard.

Yoshida a raconté sa réaction à l'annonce: "Après le lancement, Nintendo 3DS et Vita étaient 250 $ mais ils ont laissé tomber 100 $. Je me disais," Oh mon Dieu ". Et [alors ils] ont annoncé le plus grand jeu ... Le plus grand jeu de PSP était un chasseur de monstres. Ce fut le plus gros choc. "

Yoshida a pris sa retraite de Sony en janvier après plus de trente ans avec l'entreprise, où il est devenu une figure bien-aimée et un visage public de la marque PlayStation. Son départ lui a permis de partager des histoires et des idées inédites, notamment ses réflexions sur la poussée de Sony vers les jeux de services en direct et sa perspective sur le potentiel d'un remake ou d'une suite du Cult Classic Bloodborne .

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.