Maison > Nouvelles > La série live-action « Yakuza » abandonne le karaoké

La série live-action « Yakuza » abandonne le karaoké

Auteur:Kristen Mise à jour:Jan 24,2025

L'adaptation live-action très attendue de la série Yakuza, Like a Dragon, omettra notamment le mini-jeu de karaoké bien-aimé, un incontournable de la franchise depuis Yakuza 3 (2009). Cette décision, révélée par le producteur exécutif Erik Barmack, a suscité une réaction mitigée parmi les fans.

Baka Mitai! Like a Dragon: Yakuza Live-Action Series Won’t Have Karaoke

Barmack a déclaré que l'inclusion du karaoké, étant donné le format de six épisodes de la série, pourrait nuire au récit principal. Il a fait allusion à la possibilité d'inclure le karaoké dans les saisons à venir, compte tenu notamment du penchant de l'acteur Ryoma Takeuchi pour cette activité. Le nombre limité d'épisodes nécessite de se concentrer sur le scénario principal, un défi inhérent à l'adaptation d'un jeu de 20 heures.

Baka Mitai! Like a Dragon: Yakuza Live-Action Series Won’t Have Karaoke

L'absence de karaoké a fait craindre que la série puisse adopter un ton trop sérieux, sacrifiant potentiellement les éléments comiques et les intrigues secondaires décalées qui définissent les jeux Yakuza. Cela met en évidence l’équilibre délicat auquel les producteurs d’adaptation sont confrontés entre les attentes des fans et la vision créative. Les adaptations réussies, comme la série Fallout d'Amazon (65 millions de téléspectateurs en deux semaines), démontrent la valeur de la fidélité aux sources. À l’inverse, Resident Evil de Netflix (2022) a été critiqué pour s’être considérablement écarté de l’identité fondamentale du jeu.

Baka Mitai! Like a Dragon: Yakuza Live-Action Series Won’t Have Karaoke

Le directeur du studio RGG, Masayoshi Yokoyama, a décrit l'adaptation comme "une adaptation audacieuse", visant une nouvelle perspective plutôt qu'une simple recréation. Il a assuré aux fans que la série conserverait des éléments du charme unique du jeu, des moments prometteurs qui susciteront des sourires tout au long. Bien que les détails restent rares, cela suggère que la série d'action réelle n'abandonnera pas complètement l'humour et le caractère excentrique de la franchise. Le succès de Like a Dragon déterminera si les saisons futures pourront intégrer des fonctionnalités préférées des fans comme le karaoké.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.