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GTA 6 ne sera pas initialement lancé sur PC, même s'il a une grande part de marché

Auteur:Kristen Mise à jour:Mar 19,2025

GTA 6 ne sera pas initialement lancé sur PC, même s'il a une grande part de marché

Strauss Zelnick, PDG interactif de Take-Two, a récemment commenté la stratégie de libération de la plate-forme échelonnée de la société, en particulier concernant le très attendu Auto VI VI VI . Zelnick a reconnu que le retard de la libération du PC de GTA 6 coûtera à la société environ 40% de ses revenus prévus - une part typique générée par les ventes de PC. Cependant, Take-Two reste attaché à sa stratégie de ne pas publier le jeu simultanément sur toutes les plateformes.

Cette approche s'aligne sur le modèle de libération historique de la série GTA, où les versions PC ont toujours été retardées. Ce retard, en partie, découle en partie de la relation complexe de Rockstar avec la communauté de modding. Surtout, Zelnick a précisé que cette décision n'est pas liée aux performances des ventes des consoles PlayStation 5 et Xbox Series X | s; La stratégie de libération de GTA 6 ne changera pas en raison de ce facteur.

En supposant une version d'automne 2025 pour d'autres plates-formes, les joueurs PC peuvent avoir besoin d'attendre jusqu'en 2026 pour vivre GTA 6. Le lancement du jeu a un poids immense, pas seulement pour Take-Two Interactive mais pour toute l'industrie du jeu. La bande-annonce initiale a battu plusieurs records de YouTube, alimentant l'anticipation et la spéculation selon lesquelles le jeu pourrait dépasser la barre des revenus d'un milliard de dollars, ce qui potentiellement une nouvelle référence et un impact positif sur d'autres sociétés et studios.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.