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Ex-annapurna Devs forment une division privée

Auteur:Kristen Mise à jour:Feb 02,2025

Ex-annapurna Devs forment une division privée

Résumé

Les anciens employés interactifs d'Annapurna ont acquis les rênes opérationnelles de Private Division, un studio précédemment sous la propriété de Take-Two Interactive. La majorité des effectifs d'Annapurna Interactive ont quitté sa société mère en septembre 2024 à la suite de négociations infructueuses avec le PDG de Annapurna Pictures Megan Ellison.

Suite à une restructuration significative en 2024, Annapurna Interactive, connue pour publier des titres acclamés tels que Stray , Kentucky Route Zero , et ce qui reste d'Edith Finch , a vu son personnel transition.

La division privée, créée en 2017, a été vendue par Take-Two Interactive en novembre 2024. Bien que l'acheteur soit resté anonyme initialement, et de nombreux employés ont été licenciés, il est maintenant rapporté que l'acheteur est Haveli Investments, un soldat basé à Austin entreprise de capitaux propres.

Selon le journaliste Jason Schreier, Haveli Investments et les anciens employés d'Annapurna ont forgé un accord. Cet accord implique la distribution des jeux restants de la division privée, y compris les Tales of the Shire (version de mars 2025), le programme d'espace Kerbal établi Kerbal , et un projet inondé de Game Freak.

La restructuration en cours de la division privée met en évidence l'instabilité de l'industrie

Le départ de la plupart des employés interactifs d'Annapurna en septembre 2024 provenait de négociations ratées avec le PDG Megan Ellison. Alors que l'acquisition de Haveli a conservé environ vingt employés de division privée, certains devraient être lâchés pour accueillir l'équipe Annapurna entrante. Les plans futurs de l'entité combinée, y compris la nouvelle IP ou les projets potentiels, restent non confirmées, tout comme le nouveau nom et la mission globale du studio.

Cette fusion d'Annapurna et de division privée reflète la récente période turbulente de l'industrie du jeu, marquée par des licenciements et des fermetures de studio généralisés. La situation, où un groupe de développeurs de jeux déplacés en absorbe un autre, résume le climat agressif actuel de l'industrie. Ce climat est largement motivé par l'hésitation des investisseurs vers des projets à grande échelle et à grande échelle.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.