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RAID Shadow Legends: Understanding the Pity System and Its Effectiveness

Author:Kristen Update:May 02,2025

RAID: Shadow Legends is known for its RNG-based (random number generator) system, making the summoning of champions an exciting yet often frustrating experience. The thrill of pulling shards can quickly turn into disappointment when players go through numerous pulls without obtaining a coveted Legendary champion. To mitigate this, Plarium introduced what the community refers to as the “Pity System.” In this comprehensive guide, we'll explore the mechanics of this system, its effectiveness, and its impact on free-to-play (F2P) and low-spender players.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a hidden feature designed to enhance your chances of pulling higher rarity champions, specifically Epic and Legendary, the longer you go without obtaining one. Essentially, if luck isn't on your side for an extended period, the game adjusts the odds in your favor until you secure a favorable pull. This system aims to break those disheartening "dry streaks" where players might summon countless shards without landing a good champion. Although Plarium does not explicitly highlight this mechanic within the game, it has been verified by dataminers, developers, and numerous player testimonies.

RAID: Shadow Legends Pity System Guide

Sacred Shards

  • Base Legendary chance: 6% per pull.
  • Mercy kicks in: After 12 pulls without a Legendary.
  • Increment: After the 12th Sacred pull without a Legendary, each subsequent pull increases your Legendary odds by 2%.

This works as follows:

  • 13th pull = 8% chance
  • 14th pull = 10% chance
  • 15th pull = 12% chance

Is the Pity System Helpful for the Average Player?

The effectiveness of the Pity System isn't straightforward. While it does help, it's often not noticeable on a regular basis. Many players have reported that by the time they reach the pity threshold, they've likely already pulled a Legendary champion. This raises the question: how can the system be improved? The existence of a pity system is crucial, particularly for a gacha game like RAID: Shadow Legends.

For F2P players, the constant struggle to obtain Legendary champions after extensive grinding and shard farming can be disheartening. Thus, the Pity System is essential. However, its effectiveness could be enhanced with some adjustments. For instance, reducing the pity threshold from 200 to 150 or 170 pulls would allow players to save more shards regularly and truly feel the benefit of the system.

To further enhance your gaming experience, consider playing RAID: Shadow Legends on a larger screen using your PC or laptop with BlueStacks. This setup offers an elevated gameplay experience with the precision of a keyboard and mouse.