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The Nightmare Set to Receive Overhaul in Dead by Daylight

Author:Kristen Update:Jan 27,2025

The Nightmare Set to Receive Overhaul in Dead by Daylight

Dead by Daylight's The Nightmare Receives a Major Rework

Freddy Krueger, or The Nightmare, is getting a significant overhaul in an upcoming Dead by Daylight patch. Long considered one of the weaker Killers, this rework aims to boost his competitive viability and better reflect his iconic abilities.

The core change introduces the ability to seamlessly switch between Dream Snares and Dream Pallets, granting The Nightmare much-needed flexibility. Dream Snares are enhanced, now moving at 12 m/s, traversing walls and stairs (but not ledges), and featuring unique interactions depending on whether a Survivor is asleep or awake. Asleep Survivors are hindered, while awake Survivors accumulate additional sleep meter time.

Dream Pallets also receive a significant upgrade. They can now be triggered to explode, inflicting damage on Survivors. The impact varies: injured for sleeping Survivors, increased sleep meter time for awake Survivors.

The Nightmare's teleportation abilities are also improved. He can now teleport to any generator (completed, blocked, or endgame) within the Dream World, or directly to a healing Survivor within 12 meters. This teleportation reveals nearby Survivors via Killer Instinct and adds to their sleep meter. The teleport cooldown is reduced to 30 seconds from 45, but it's no longer cancellable. Importantly, healing Survivors in the Dream World are continuously revealed by Killer Instinct (with a 3-second lingering effect after stopping), providing consistent opportunities for The Nightmare to teleport. Sleeping Survivors can now use any alarm clock to wake up, but each clock enters a 45-second cooldown afterward.

Key Changes Summarized:

  • Swap Ability: Switch freely between Dream Snares and Dream Pallets.
  • Dream Snares Enhanced: 12 m/s speed, wall and stair traversal, unique effects for sleeping and awake Survivors.
  • Dream Pallets Explosive: Triggers a damaging explosion, with different effects for sleeping and awake Survivors.
  • Improved Teleportation: Teleport to generators or healing Survivors, revealing nearby Survivors with Killer Instinct.
  • Teleport Cooldown Reduced: Decreased from 45 to 30 seconds (non-cancellable).
  • Healing Survivor Reveal: Continuous Killer Instinct reveal while healing in the Dream World.
  • Alarm Clock Changes: Any alarm clock can wake a Survivor, but enters a 45-second cooldown after use.

While Add-ons will be adjusted to encourage creative loadouts, The Nightmare's perks remain unchanged, potentially to preserve his original design intent. The changes are currently implemented in the Public Test Build (PTB), with a future release date yet to be announced.