The weapon designs in *Monster Hunter: World* sparked a fair share of debate among fans, many of whom felt the weapons lacked uniqueness. With the upcoming *Monster Hunter Wilds*, fans were eager to know if Capcom would address these concerns. Now, thanks to insights from Director Yuya Tokuda, we have a clearer picture of what to expect.
When discussing the Hope series armor and weapons, Tokuda shared: "Incidentally, weapon designs in Monster Hunter: World generally retained a certain form, but they featured a customized appearance based on which monster materials were used. However, in Wilds, each weapon has its own unique design."
This statement directly addresses the concerns from *Monster Hunter: World*, ensuring that in *Monster Hunter Wilds*, weapons will stand out from one another. While *Monster Hunter: World* did offer some uniquely upgraded weapons, many remained quite similar, as seen in the comparison of the final aqua line Sword and Shield to the Pukei-Pukei sword and shield, and the final bone line long sword to the Jyuratodus long sword. These were the most upgraded versions at the game's launch.
From *Monster Hunter World*, captured on the PS4. In contrast, the weapons showcased for *Monster Hunter Wilds* are undeniably unique.

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We discovered this detail while exploring *Monster Hunter Wilds'* innovative approach to starting weapons and the Hope series gear. Don't miss our reveal of the new concept art showcasing the striking Hope armor and weapons. Additionally, delve into our in-depth interview about the Oilwell Basin, its inhabitants, and the locale's Apex, The Black Flame, named Nu Udra.
*Monster Hunter Wilds* is set to launch on PlayStation 5, Xbox Series X|S, and PC on February 28. For more, check out our exclusive 4K gameplay videos featuring hunts of Ajarakan and Rompopolo, our interview with the development team on the evolution of *Monster Hunter*, and insights into the game's delectable food system. Keep an eye out for more exclusive content throughout January as part of IGN First!
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