Attack on Titan Revolution Update 3: A Smoother, More Balanced Experience
Update 3 for Attack on Titan Revolution on Roblox delivers a significant quality-of-life improvement, refining the game's fast-paced action with balance tweaks and bug fixes. The update, detailed in the patch notes below, introduces a Winter Tokens event, expands the Armored Titan raid with new auras, and adds Roblox chat to the 2D lobby. While lacking a single groundbreaking change, the numerous smaller adjustments contribute to a more polished and efficient gameplay experience.

Attack on Titan Revolution Update 3 Lays Foundation for the Future With Bug and Balance Fixes.Notable bug fixes address unusual Titan behavior, such as T-posing after building impacts and failure to attack players directly below. Skill-related bugs affecting Charge and Founder’s Will have also been resolved. Numerous Thunderspear adjustments aim to fine-tune its effectiveness.
Update 3 tackles long-standing issues, focusing primarily on refinement rather than substantial new content. This foundational patch follows the content-rich 2.5 update, which introduced the Armored Titan Raid and Thunderspears, just a few weeks prior.
For those seeking to maximize their experience, a comprehensive list of active codes is available [here]. The complete patch notes are detailed below.
Attack on Titan Revolution Update 3 Patch Notes
2x Winter Tokens Event
Quality of Life Improvements:
- Roblox chat is now available in the central 2D town lobby.
- Added impact frames and sound effects to the "Founder's Vengeance" skill.
- Two new auras added to the "Armored Titan" raid: "Abyss" (Epic) and "Digital Fracture" (Legendary).
- New refill icon implemented.
- Optimized workspace streaming properties for improved performance on lower-end devices.
- Changed map lighting from "Future" to "ShadowMap" for enhanced performance on lower-end devices.
- Disabled the "Gameplay Paused" notification.
- "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
- Grammar in the streak message corrected.
Revamped Cutscene Handler:
- General fixes implemented; all starting cutscenes are now synchronized.
- Cutscenes are automatically skipped if loaded after another player has already loaded them.
- Skip button functionality improved.
Thunderspear Questline Framework Changes:
- Fixed boxes not being removed from the player after shifting/ejecting.
- Fixed the continuous triggering of the supply objective after completion.
- Retrieving a box now only grants +1 to the quest, instead of affecting all players in the mission.
- Boxes in the supply mission now spawn in random positions.
- Questline no longer starts in missions if the player is not Prestige 1 or higher.
- Fixed the cart not appearing on the convoy horse for the outskirts spears quest.
Balance Adjustments:
- Buffed boss Titan damage in raids by 5.0% per difficulty.
- "Oddball" modifier now increases objective damage.
- "Duckers" Titan variation now only spawns in Hard+ difficulty.
- "Ragers" Titan variation now only spawns in Severe+ difficulty.
- "Leaders" Titan variation now only spawns in Aberrant difficulty.
- Reduced the cost of the "Emperor's Key" item from 3,499 Gems to 2,999 Gems.
- Increased "Battle Pass XP" gain upon mission completion.
Mission Adjustments:
- Increased base chance of receiving a perk on Titan kill in each difficulty (now also affected by the luck multiplier).
- Adjusted perk rarity chances in each difficulty.
- Changed difficulty drop chances (scrolls/serum).
- Revamped the formula for applying the luck multiplier (uses cumulative frequency).
- Adjusted objective mission end rewards (luck multiplier increased by 1.2x for gaining perks in these missions).
Raid Adjustments:
- Changed item chances in each difficulty.
- Fixed the "Armored Serum" item bypassing the maximum allowed serum cap.
- Revamped the formula for applying the luck multiplier (uses cumulative frequency).
Thunderspear Adjustments:
- Increased M1 falloff damage.
- Nerfed detonation range by 5.0%.
- Nerfed self-damage explosion radius range.
- Nerfed refill count by 1 in missions and 3 in raids.
Reiss Family Buffs:
- "Command" skill is now affected by "Tactician" memory and "Font of Inspiration" perk.
Fritz Family Buffs:
- "Founder's Will" skill duration increased (10s > 20s - in shifter form, 15s > 20s).
- "Founder's Will" skill is now affected by "Tactician" memory.
- "Founder's Will" skill now also buffs the following stats: Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, Blast Radius.
- "Founder's Will" skill cooldown increased (45s > 90s).
- "Founder's Vengeance" skill now grants +1 extra shift and max ODM/TS resources.
- "Founder's Vengeance" skill now provides 13s of I-Frames after the revive animation.
- Reverted the nerf to "Furyforge" memory (0.3% > 0.4% DMG for every 1.0% of health lost).
- Buffed "Maximum Firepower" perk (All TS Stats increase by 5.0% > 7.5%).
- Changed "Everlasting Flame" perk (No longer increases "Swing Duration" stat for "Blades" weapon, only affects "Blast Radius" stat for "Spears" weapon).
- Added "Explosive Fortune" perk (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 Spear per kill).
Armored Titan Shifter (VEVO) Adjustments:
- Courage: Shield gain is now removed upon expiry, instead of losing shield over time.
- Charge: Deals tick damage similar to roar.
- Earth Breaker: Cooldown (40 -> 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
- Heavy Attack: Proper Area of Effect implemented.
- Passive: Reworked similar to boxing mastery, scaling with Damage Reduction.
- Phase Shift: Can now be toggled on and off when re-using the skill. Cooldown (99 -> 25).
- Titan Toss: Miss Cooldown (6.5 -> 4), Stage 2 Cooldown (2 -> 1).
Bug Fixes:
- Fixed Titans sometimes breaking and T-posing when hitting a building.
- Fixed shifting damage not converting properly when using spears.
- Fixed Thunderspears getting stuck on invisible hitboxes.
- Fixed Thunderspears not killing Titans if the player dies from the spear.
- Fixed Thunderspears sometimes not hitting Colossal Titans.
- Dying to one's own Thunderspear while grabbed will now cause the Titan to release.
- Fixed "Founder's Will" skill breaking hooks/gas if used before the player fully loads in.
- Fixed "Flame Rhapsody" perk not applying the maximum crit chance correctly.
- Fixed chest/reward screen being uninteractable after shifting/ejecting.
- Fixed Female Titan's roar effect being visible constantly when shifting/ejecting on the Guard mission.
- Fixed the ability to fling the Escort mission objective by standing in front of the horse(s).
- Fixed blades/spears buttons not appearing correctly in the equipment screen on mobile devices.
- Fixed Titans not attacking players standing directly beneath them.
- Fixed hook assist sometimes breaking and preventing attachment to objects.
- Fixed the ability to double boost on mobile while refilling.
- Fixed shifter skills not hitting Titan napes properly.
- Fixed getting flung when picking up a Titan.
- Fixed follow rewards sometimes breaking the UI.
- Fixed gems not stacking correctly with "Gem Fiend" memory and "Fritz" family.
- Fixed getting stuck in the air after using Thunderspear cutscene skills/"Chaos" skill.
- Fixed visual representation of "Black Flash" perk from raid chests displaying as the aura cosmetic.
- Fixed inability to use Thunderspear skills if firing a spear just before a cutscene starts.
- Fixed hit inconsistencies with ODM/Shifter M1s depending on hit speed.
- Fixed "Charge" skill flinging the "Armored Titan" raid boss.
- Fixed "Charge" skill getting stuck on random objects.
- Fixed inability to kill ice burst Titans with the "Toss" skill.
- Fixed some clothing colliding with avatars.
- Fixed "Peerless Commander" perk.
- Fixed losing streaks if the warning was on screen, the player shifted, and then disconnected/left the game.
Armored Raid Revamp: