Maison > Nouvelles > Indiana Jones revient pour contrecarrer le mal dans "Great Circle"

Indiana Jones revient pour contrecarrer le mal dans "Great Circle"

Auteur:Kristen Mise à jour:Jan 17,2025

Indiana Jones and the Great Circle: No Harm to Dogs MachineGames, le studio derrière Indiana Jones and the Great Circle, a confirmé une politique réconfortante : aucun chien ne sera blessé dans le jeu. Examinons cette décision et d'autres détails du jeu.

Aucune victime canine à Indiana Jones et dans le Grand Cercle

Indy est un amoureux des chiens, déclare le directeur créatif de MachineGames

Indiana Jones and the Great Circle: Respect for CaninesAlors que les jeux vidéo mettent souvent en scène la violence contre les animaux (pensez aux chiens nazis dans Wolfenstein ou aux loups enragés dans Resident Evil 4), Indiana Jones et le Grand Cercle adopte une approche différente, plus compatissante.

"Indiana Jones aime les chiens", a déclaré Jens Andersson, directeur créatif de MachineGames, dans une interview à IGN. Bien que les aventures d'Indy soient souvent intenses, les développeurs ont veillé à ce que même s'il puisse combattre des ennemis humains, ses interactions avec les chiens restent non mortelles. Cela marque un changement significatif par rapport à leurs travaux précédents, comme Wolfenstein, où nuire aux animaux était monnaie courante.

Andersson a expliqué : "C'est une IP familiale à bien des égards. Nous avons des chiens comme rencontres, mais vous ne leur faites pas de mal. Vous les effrayez."

Indiana Jones and the Great Circle: A Global AdventureLancé le 9 décembre sur Xbox Series X|S et PC (sortie PS5 prévue pour le printemps 2025), Indiana Jones et le Grand Cercle se déroule en 1937, entre Les Aventuriers du Arche perdue et La Dernière Croisade. La quête d'Indy commence par la récupération d'objets volés au Marshall College, l'emmenant du Vatican aux pyramides égyptiennes et même aux temples submergés de Sukhothai.

Le fidèle fouet d'Indy sert à la fois d'outil de traversée et d'arme contre les ennemis humains alors qu'il navigue dans des environnements inspirés du monde ouvert. Et pour ceux soucieux du bien-être animal, rassurez-vous : aucun compagnon canin ne ressentira la piqûre du fouet d'Indy dans cette aventure.

Pour plus d'informations sur le gameplay, consultez notre article connexe !

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.