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Elden Ring Nightreign arrive sur [Date d'insertion]

Auteur:Kristen Mise à jour:Feb 21,2025

Elden Ring Nightreign, un spin-off coopératif autonome depuis FromSoftware, est lancé le 30 mai 2025, au prix de 40 $ pour PlayStation 5, PlayStation 4, Xbox Series X | S, Xbox One et PC (Steam).

Avant le lancement, un test réseau exclusivement sur PlayStation 5 et Xbox Series X | S se déroulera du 14 au 17 février. L'accès ne sera pas continu; Au lieu de cela, cinq séances de trois heures sont prévues:

Elden Ring Nightreign Network Test Session Temps:

  • 14 février: 3h à 6h pt/6h à 9h HE
  • 14 février: 19h-22h pt/10h-1h HE
  • 15 février: 11 h à 14 h Pt/14 h à 17 h HE
  • 16 février: 3h à 6h pt/6h à 9h HE
  • 16 février: 19h-22h pt/22h-1h HE

Ce test, selon Bandai Namco, est un "test de vérification préliminaire" pour évaluer les fonctionnalités et les performances en ligne.

Play Défini dans un univers parallèle sur l'anneau Elden d'origine, Nightreign propose un jeu coopératif à trois joueurs. Les joueurs, en tant que Nightfarers, combattent de nouvelles menaces sur une carte dynamique, culminant dans une confrontation avec le Nightlord. Le jeu intègre un cycle de trois jours et de nuit qui modifie considérablement le gameplay.

Voici un résumé officiel:

Elden Ring Nightreign commence à la tenue ronde dans un univers parallèle. Choisissez parmi huit caractères uniques, chacun avec des capacités et des ultimes distincts. Explorez le LIMVRED en constante évolution, prenant des décisions cruciales pendant un cycle de nuit qui rétrécit la zone jouable. Affronter des boss puissants à la fin de chaque nuit, avec le Nightlord comme dernier défi. La coopération est la clé; L'échec donne des reliques pour la personnalisation des caractères. Chaque session est unique, offrant une expérience en constante évolution avec des ennemis, des récompenses et des environnements changeants. Les sites de grâce offrent des possibilités de nivellement. Les courses réussies Grant Grant des bonus de statistiques durables.

L'aperçu pratique d'IGN a décrit Nightreign comme "Turbocharg \ [ing ]Les crawls de donjon prudents d'Elden Ring en Slash Slash, Slash« N »Dash Speedruns». Pour plus de détails, consultez l'interview d'IGN avec le directeur du jeu Junya Ishizaki \ [lien vers l'interview ].

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.