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Le port PC de The Last of Us Part 2 nécessitera un compte PSN

Auteur:Kristen Mise à jour:Jan 26,2025

Le port PC de The Last of Us Part 2 nécessitera un compte PSN

La sortie PC de The Last of Us Part II Remastered le 3 avril 2025 nécessite un compte PlayStation Network (PSN), suscitant une controverse parmi les joueurs potentiels. Cette exigence, également présente dans les précédents ports PC des exclusivités PlayStation, oblige les utilisateurs à créer ou à lier un compte PSN, une décision qui a rencontré des réactions négatives considérables dans le passé.

Bien que Sony propose des titres bien-aimés comme The Last of Us Part II sur PC via Steam est une évolution bienvenue, le mandat du compte PSN est un point controversé. L’original Last of Us Part I, sorti sur PC en 2022, partageait également cette exigence. La page Steam de Part II Remastered indique clairement la nécessité d'un compte PSN, permettant de lier les comptes existants.

Cette pratique, bien que compréhensible d'un point de vue commercial visant à élargir la base d'utilisateurs du PSN, est discutable. Contrairement aux jeux comportant des composants multijoueurs, The Last of Us Part II est une expérience solo. La nécessité d'un compte PSN pour un jeu solo semble inutile, en particulier compte tenu de la réaction négative précédente à des exigences similaires, illustrée par la suppression par Sony de l'exigence PSN de Helldivers 2 suite à une réticence importante des joueurs.

Bien qu'un compte PSN de base soit gratuit, l'étape supplémentaire de création ou de liaison du compte présente un obstacle. De plus, l'indisponibilité du PSN dans certaines régions crée des problèmes d'accessibilité, contredisant la réputation d'inclusivité de la série. Cette exigence risque d’aliéner les joueurs PC potentiels et d’atténuer l’enthousiasme suscité par le remaster très attendu.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.