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Comment sauter les cinématiques dans les sautés du chasseur de monstres

Auteur:Kristen Mise à jour:Mar 15,2025

Comment sauter les cinématiques dans les sautés du chasseur de monstres

Vous voulez sauter les cinématiques de Monster Hunter Rise ? Alors que l'histoire de Rise possède des personnages étonnamment bien développés et un récit convaincant, certains chasseurs veulent juste passer directement à l'action. Si c'est vous, voici comment contourner ces moments cinématographiques et sauter dans la chasse.

Sauter des cinématiques dans Monster Hunter Rise

Vous vous sentez impatient? Maintenez simplement la touche Y sur un clavier ou le bouton arrière de votre contrôleur. Tenez-le pendant environ une seconde pour sauter. Si vous utilisez un schéma de contrôle moins courant, appuyez brièvement sur quelques boutons pendant une cinématique; Une invite dans le coin supérieur droit indiquera le bouton correct à maintenir pour le saut.

Vous pouvez également suspendre les cinématiques si vous préférez éviter de manquer quelque chose d'important. Alors que les anciens jeux de chasseurs de monstres comportaient parfois des cinématiques moins essentielles, Rise 's est principalement pertinente. Les sauter est mieux réservé aux jeux répétés.

Pour ceux qui veulent un deuxième look, vous pouvez revoir les cinématiques du menu en jeu. Cela vous permet de revisiter les cinématiques à votre guise, peut-être en saisissant des captures d'écran d'introductions de monstres impressionnantes. Bien que cela puisse perturber légèrement le flux narratif, certains des révélations du monstre sont vraiment spectaculaires.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.