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Le film Minecraft dépasse les 500 millions de dollars et vise le milliard grâce aux mèmes

Auteur:Kristen Mise à jour:Oct 17,2025

Le film Minecraft : Le Film de Warner Bros. a franchi la barre des 500 millions de dollars de recettes mondiales au box-office.

L'adaptation réalisée par Jared Hess et mettant en vedette Jack Black poursuit sa course explosive en salles, dépassant désormais les 550 millions de dollars à l'échelle mondiale après seulement deux week-ends. Les recettes nationales ont atteint 278,8 millions de dollars tandis que les marchés internationaux ont contribué à hauteur de 273,8 millions de dollars, pour un total combiné de 552,6 millions de dollars (via Box Office Mojo).

Le scepticisme initial concernant le potentiel du film s'est rapidement dissipé alors que le public adoptait ses moments propices aux mèmes, en particulier les répliques iconiques de Jack Black dans le rôle de Steve. Des citations virales comme "Je... suis Steve", "Silex et Acier" et "Poulet Jockey" ont dominé les plateformes de médias sociaux. Bien que les critiques aient été mitigées (notre note : 6/10), l'impact culturel du film a propulsé sa domination au box-office.

Au-delà du succès financier, le film a créé une expérience cinématographique sans précédent. Des vidéos virales montrent des réactions spontanées du public - allant des célébrations avec lancers de pop-corn à une séance mémorable où un fan a amené un vrai poulet. Le phénomène est devenu si important que Jack Black a personnellement aidé un cinéma dans ses préparatifs d'événement.

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Le film se classe désormais parmi les adaptations de jeux vidéo les plus réussies de tous les temps, surpassant Sonic the Hedgehog 3, Pokémon Détective Pikachu et Uncharted. Son prochain objectif est le record absolu détenu par The Super Mario Bros. Movie, qui a engrangé 1,36 milliard de dollars mondialement (via Box Office Mojo).

Ayant déjà dépassé la performance du week-end d'ouverture de Mario, l'exploitation en salles de Minecraft ne montre aucun signe de ralentissement. Avec l'élan actuel, ce blockbuster pourrait potentiellement défier le record d'animation dans les semaines à venir.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.