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Exigences réduites annoncées : accessibilité de Monster Hunter Wilds étendue

Auteur:Kristen Mise à jour:Jan 27,2025

Monster Hunter Wilds Minimum Required Specs Will Be Lowered

Capcom a récemment partagé une mise à jour préliminaire pour Monster Hunter Wilds, traitant des performances de la console, de l'équilibrage des armes et d'une réduction significative des spécifications minimales du PC. La mise à jour vidéo, mettant en vedette le réalisateur Yuya Tokuda, fait suite à la conclusion du test bêta ouvert (OBT).

Objectifs de performances de la console dévoilés

Les développeurs ont défini les performances cibles pour les consoles : la PlayStation 5 et la Xbox Series X proposeront les modes "Prioriser les graphiques" (4K, 30 ips) et "Prioriser le framerate" (1080p, 60 ips). La Xbox Series S fonctionnera nativement à 1080p, 30 ips. Un bug de rendu affectant le mode framerate a été résolu, entraînant des améliorations notables des performances. Bien que des graphismes améliorés soient promis pour la PS5 Pro au lancement, les détails spécifiques restent confidentiels.

Monster Hunter Wilds Minimum Required Specs Will Be Lowered

Spécifications minimales réduites du PC entrant

Alors que les spécifications initiales du PC avaient déjà été publiées, Capcom a confirmé ses efforts visant à abaisser les exigences minimales pour une accessibilité plus large. De plus amples détails seront révélés à l'approche du lancement. La possibilité d'un outil de benchmark PC est également à l'étude.

Deuxième test bêta ouvert à l'étude

Monster Hunter Wilds Minimum Required Specs Will Be Lowered

Un deuxième test bêta ouvert est envisagé, principalement pour permettre aux joueurs ayant raté la première opportunité de découvrir le jeu. Cependant, cette potentielle deuxième version bêta n'inclura pas les améliorations et ajustements détaillés dans la récente mise à jour ; ces changements seront implémentés dans la version complète.

Le livestream a également mis en évidence les améliorations apportées au hitstop et aux effets sonores pour un impact accru, une atténuation des tirs amis et des ajustements d'armes, avec un accent particulier sur l'Insect Glaive, le Switch Axe et la Lance.

Monster Hunter Wilds devrait sortir le 28 février 2025 sur PC (Steam), PlayStation 5 et Xbox Series X|S.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.