Maison > Nouvelles > "Elden Ring Nightreign fost les marécages toxiques"

"Elden Ring Nightreign fost les marécages toxiques"

Auteur:Kristen Mise à jour:Apr 15,2025

Les fans du jeu d'action coopératif Elden Ring Nightreign pourraient être surpris d'apprendre que les marécages vénéneux emblématiques, une caractéristique des jeux de logiciels, ne seront pas présentés. Cela a été révélé par Yasuhiro Kitao, chef de produit du projet, lors d'une discussion avec des journalistes. Bien qu'un emplacement similaire ait été présenté dans la bande-annonce d'Elden Ring Nightreign , Kitao a précisé qu'il représente un cadre entièrement différent. L'absence de ces marécages notoires est attribué au manque d'implication de Hidetaka Miyazaki, de Software's Head, qui est réputé pour son affinité pour les environnements marécageux. L'influence de Miyazaki a amené de telles zones dans la série Elden Ring and the Dark Souls , mais il n'a pas participé au développement de ce jeu.

Elden Ring Nightreign Image: youtube.com

Sur une autre note, il y a du buzz sur l'inclusion potentielle d'un mode à deux joueurs supplémentaires dans Elden Ring Nightreign . Actuellement, le jeu devrait offrir des modes à un joueur et à trois joueurs, les développeurs citant des défis d'équilibrage de contenu comme raison de l'exclusion initiale d'une option à deux joueurs. Cependant, les logiciels envisagent activement l'ajout de ce mode, bien qu'aucune décision finale n'ait encore été confirmée.

Elden Ring Nightreign devrait être libéré le 30 mai 2025 et sera disponible sur PC et sur deux générations de consoles.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.