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Le CDPR a reconnu la faiblesse du gameplay de The Witcher 3

Auteur:Kristen Mise à jour:Dec 25,2024

Le CDPR a reconnu la faiblesse du gameplay de The Witcher 3

The Witcher 3, bien que acclamé par la critique, n'était pas sans défauts. De nombreux fans ont estimé que le système de combat avait besoin d'une amélioration significative.

Dans une récente interview, le directeur du jeu Witcher 4, Sebastian Kalemba, l'a reconnu, soulignant le gameplay et la chasse aux monstres comme des domaines nécessitant des améliorations substantielles. Il a déclaré directement : "Nous voulons améliorer le gameplay et l'expérience de chasse aux monstres."

Kalemba a souligné que la bande-annonce de Witcher 4 devrait mettre en valeur l'intensité et l'impact des combats de monstres, en se concentrant sur une chorégraphie améliorée et un poids émotionnel.

Une refonte importante des combats est attendue pour The Witcher 4. De manière rassurante, CD Projekt Red (CDPR) reconnaît la nécessité d'améliorations par rapport aux précédents titres Witcher, améliorations susceptibles de se répercuter sur les prochains versements, en particulier compte tenu du rôle de Ciri en tant que protagoniste. de la nouvelle trilogie.

Fait intéressant, les développeurs prévoient également d'intégrer le mariage de Triss dans le jeu. Dans Witcher 3, la quête "Ashen Marriage", initialement prévue pour Novigrad, a vu Geralt aider Triss aux préparatifs en débarrassant les canaux des monstres, en se procurant de l'alcool et en choisissant un cadeau de mariage. Cette histoire reflète les sentiments de Triss pour Castello et son désir d'un mariage rapide.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.