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Apex Legends retourne le mouvement Nerf après le contrecoup des ventilateurs

Auteur:Kristen Mise à jour:Feb 02,2025

Apex Legends retourne le mouvement Nerf après le contrecoup des ventilateurs

Apex Legends inverse le réglage controversé du tapage de taps

Répondant à la rétroaction importante des joueurs, Apex Legends Developers, Repawn Entertainment, a inversé un Nerf récent à la technique de mouvement de la mise au point. Cet ajustement, initialement mis en œuvre dans la mise à jour de la saison 23 à mi-saison (publié le 7 janvier), a introduit un impact négatif involontaire sur le mécanicien.

La mise à jour de la mi-saison, qui comprenait des changements d'équilibre substantiels pour les légendes et les armes, a également subtilement modifié la mise au point des robinets en ajoutant un "tampon". Cela a rendu la manœuvre avancée, cruciale pour les changements directionnels rapides en l'air, nettement moins efficaces. Alors que l'intention de Respawn était de contrer les exploits de mouvement automatisé à des fréquences d'images élevées, la communauté a largement estimé que le changement allait trop loin.

RAPAWN a reconnu les préoccupations de la communauté, indiquant que la modification a eu des conséquences imprévues et un jeu de jeu affecté négativement. Ils ont affirmé leur engagement à s'attaquer à des solutions de contournement automatisées et à des styles de jeu indésirables, mais ont souligné leur intention de préserver des techniques de mouvement habiles comme la mise au point. Ce renversement a été réunie avec une approbation généralisée de la communauté Apex Legends.

L'impact de ce renversement reste à voir. Bien que le nombre exact de joueurs touchés par le nerf initial soit inconnu, la réversion peut attirer des joueurs qui avaient temporairement cessé de jouer en raison du changement.

Ce développement suit le récent lancement de l'événement Astral Anomalie, introduisant de nouveaux éléments cosmétiques et un lancement remanié Royale LTM. La réactivité de Respawn aux commentaires des joueurs suggère que d'autres ajustements peuvent être à venir en réponse à d'autres préoccupations de la communauté.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.