NetEase Games is making significant adjustments to the Marvel Rivals post-launch roadmap, aiming to shorten its seasons and introduce at least one new hero every month. This strategic shift is designed to maintain the live service momentum and keep players engaged with the game.
The new approach was hinted at during the Marvel Rivals Season 2 Dev Vision Vol. 5 video, which provided insights into the upcoming content. Season 2, set to launch on April 11, will introduce Emma Frost as the new Vanguard, with Ultron joining mid-season. Both characters will bring fresh abilities to the game, but the real transformation in how heroes impact gameplay will start in Season 3.
In Marvel Rivals Season 3, which does not yet have a release date, NetEase plans to reduce season lengths from three months to two. This change will accelerate major content updates while maintaining the commitment to release at least one new hero every half-season. This means players won't have to wait as long between new hero releases, starting with the hero following Ultron.
Marvel Rivals creative director Guangyun Chen shared in the Dev Vision video that since the launch of Season 1, the team has been focused on ensuring the game remains fun and engaging. Social media feedback has added pressure to keep the game exciting, and NetEase agrees with the need for continuous improvement. Chen emphasized the goal of fulfilling players' fantasies about Marvel Super Heroes by introducing new modes and a diverse roster of characters. After extensive internal discussions, NetEase will adjust its systems to handle the increased content flow, with more details to be shared before Season 3's launch.
Just hours ago, NetEase pulled back the curtain on Marvel Rivals Season 2, announcing a shift from the vampire takeover theme to a new storyline centered around the Hellfire Gala. This change will bring new outfits, maps, and characters, with further details to be revealed in the coming weeks.
Since its launch in December, Marvel Rivals has been a massive success, attracting 10 million players in just three days. The game, a free-to-play superhero team-based PvP shooter, was released on December 6 across PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series X and S. On Steam, it achieved a peak of 480,990 concurrent players at launch, and Season 1 in January saw an impressive 644,269 concurrent players, ranking it as the 15th most-played game on Valve's platform.
Despite a recent decline in concurrent players, Marvel Rivals remains highly popular and is among Steam's most-played games. The launch of Season 2 is expected to boost player engagement, with further excitement anticipated for Season 3.
For more information on Marvel Rivals, check out the patch notes for update version 20250327 and learn why Disney decided to scrap an idea for a Marvel Gaming Universe.
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