Manor Lords is an early access city-builder set in medieval Europe where you can be the lord of your land of peasants. Read on to learn about the game's latest news and developments!
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⚫︎ Manor Lords celebrates its first year in Early Access with significant development progress and new features. What started as a solo project has grown into a team with experts in programming, art, design, and AI.
Upcoming enhancements include smarter AI for village management, a detailed records view to track production and consumption, a revamped approval system, and a new upkeep mechanic for buildings. Additionally, stone construction will be expanded with the addition of quarries and lime kilns, enabling the creation of more advanced structures.
Read more: Manor Lords Wins Best Indie Game of 2024 in the Digital Vikings Awards (Official Hooded Horse Twitter)
⚫︎ Manor Lords has been honored with the Best Indie Game of 2024
award at the Digital Vikings Awards, as shared by publisher Hooded Horse on Twitter. The accolade was bestowed during DevGAMM in Gdańsk, with heartfelt thanks to @_DigitalVikings and @DevGAMM for their support of indie games and developers.
Read more: Manor Lords Wins Best Indie Game of 2024 in the Digital Vikings Awards (Official Hooded Horse Twitter)
⚫︎ A new preview of Manor Lords highlights upcoming features such as stone castles with modular upgrades, a new strategic battleground map called Devil’s Hill, and a comprehensive overhaul of the development tree.
Read more: Manor Lords Reveals Stone Castles, Devil’s Hill, and Progression Overhaul in Latest Update Preview (Steam)
⚫︎ Hotfix 0.8.029 is now live, introducing several beta-tested fixes to the main branch of Manor Lords. Notable changes include improved storage building operations with updated pickup zones, a solution for artisans halting work post-residential upgrades, and the replacement of small vegetable patches with storage sheds to resolve villager pathing issues.
Read more: Manor Lords Gets Minor Changes, Bugfixes, and Logistics Improvements in Latest Update 4 Hotfix (Steam)
⚫︎ A new beta patch (0.8.017) for Manor Lords is now available, featuring a marketplace rework, new maps, and tavern upgrades. Players are encouraged to back up their save files before switching to the beta and to remove all mods to prevent potential crashes.
Read more: Manor Lords Gets Reworked Markets and New Maps in Latest Beta Patch (Steam)
⚫︎ Manor Lords has achieved over 1 million sales within its first day and reached a peak of 170,000 concurrent players on Steam, setting a new benchmark for city builders and similar genres. Publisher Hooded Horse expressed gratitude to fans and announced an upcoming patch to tackle bugs, balance issues, and enhance gameplay systems based on player feedback.
Read more: Manor Lords Shares Future Plans After Getting 1 Million Sales in a Day (Game8)
⚫︎ Hooded Horse CEO Tim Bender announced on Steam that Manor Lords will launch with a 25% discount. He thanked fans for their robust support, noting the game's 3.2 million wishlists and its solo developer, Greg. Bender stressed there is no rush to purchase at launch, encouraging players to support the game when they feel ready.
Read more: Manor Lords CEO Will Offer 25% Discounts Often for Players Tight on Money (Game8)
⚫︎ Hooded Horse CEO Tim Bender addressed pricing concerns on Reddit, explaining Manor Lords' use of regional pricing. Instead of a uniform global price, the game will adjust costs according to local currencies and economic conditions to ensure fairness and affordability.
Bender noted that not revealing the U.S. price beforehand helps prevent confusion and misperceptions about affordability in other regions, with full pricing details to be disclosed at launch.
Read more: Manor Lords Is Hiding Its Price On Purpose For You, The Consumer (Game8)
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