Maison > Nouvelles > Wuchang: Date de sortie Fallen Feathers annoncée avec des bonus de précommande

Wuchang: Date de sortie Fallen Feathers annoncée avec des bonus de précommande

Auteur:Kristen Mise à jour:May 01,2025

Wuchang: Fallen Feathers devrait être lancé le 24 juillet 2025 et sera disponible sur PS5, Xbox Series X and S, et PC via Steam et Epic Games Store. De manière excitante, Microsoft le présente au jeu de jeu le premier jour pour les abonnés du niveau ultime, ce qui le rend facilement accessible à un large public.

Pour ceux qui ont envie de plonger tôt, la précommande du jeu vous accordera le pack exclusif Night & White. Ce pack comprend deux ensembles de costumes uniques - Night Spectre et White Spectre - ainsi que le Vermillion War Club Axe et la mise à niveau scintillante des compétences en mercure rouge, améliorant votre expérience de jeu dès le début.

Le développeur Leenzee Games a annoncé que Wuchang: Fallen Feathers sera disponible à la fois dans une édition standard et de luxe. L'édition Deluxe propose une gamme de contenus supplémentaires, dont quatre costumes distincts - chacun comprenant cinq pièces de costumes - quatre armes et un élément de mise à niveau des compétences, le tout au-dessus du jeu de base.

Jouer Wuchang: Fallen Feathers Deluxe Edition Extras: -----------------------------------------------

Tiger of Fortune Costume
Costume de résurgence draconique
Costume de robe rituel de soul
Costume d'origine d'Overlord
Regard de l'observateur (épée)
Dragoncoil Lance (lance)
Souveraineté éternelle (deux lames)
Dragon au clair de lune (épée)
Élément de mise à niveau des compétences: le sang de la compétence Changhong.

Wuchang: Fallen Feathers est un RPG d'action comme des âmes dans le pays de Shu pendant la dynastie Ming tardive sombre et tumultueuse. Les joueurs assument le rôle d'un mystérieux guerrier affligé par une horrible maladie des plumes, découvrant des secrets cachés et luttant contre les ennemis surnaturels dans un ancien empire au bord de l'effondrement.

Dans notre Wuchang: Fallen Feathers Première prévisualisation pratique plus tôt cette année, nous avons partagé nos impressions initiales: "Je n'ai attrapé qu'un petit aperçu de Wuchang: Fallen Feathers, mais je me sens déjà assez bien dans ses chances d'être plus qu'une autre âme, les mécanismes RPG semblent ridicules et offrent un peu de liberté. Entièrement), et les combats de boss m'ont donné une course sérieuse pour mon argent qui est rare ces jours-ci.

Les rumeurs sur Switch 2 suggèrent un
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.