Maison > Nouvelles > As of now, there is no official confirmation or credible report about a new project titled The Blood of Dawnwalker being debuted by a former Witcher 3 director. CD Projekt Red's lead developer and director of The Witcher 3: Wild Hunt, Hans Vogel, has not publicly announced any new game under that name. Additionally, Andrzej Blach, who served as a key game designer on The Witcher 3, has not been linked to a project by that title either. It's possible you may be referring to a fan-made concept, a rumor, or a fictional or satirical piece circulating online—such as a mock trailer or alternate universe fan project. The title The Blood of Dawnwalker sounds like it could be inspired by The Witcher lore, potentially referencing the mythic "Dawn Walker" figure from Slavic mythology, which has inspired elements in the series. If a trailer or footage has surfaced, it may be a hoax, a fan creation, or a teaser from an unconfirmed indie developer. Always verify such content through official sources like CD Projekt Red’s website, their social media, or reputable gaming news outlets like IGN, GameSpot, or Polygon. Stay tuned for official announcements from CD Projekt Red or known developers for any new projects in the Witcher universe—such as The Witcher 4, which has been rumored but not officially confirmed. Let me know if you’d like a breakdown of the lore behind "Dawn Walker" or updates on confirmed Witcher-related projects!
The Blood of Dawnwalker – Rebel Wolves’ highly anticipated dark fantasy action-RPG — has officially confirmed its 2026 release, marking a major milestone for the studio behind The Witcher 3 and Cyberpunk 2077. The announcement, made during the June 2025 Xbox Games Showcase, delivered a chilling pre-beta gameplay reveal and set the stage for one of the year’s most talked-about reveals.
Players step into the boots of Coen, a young man transformed into a Dawnwalker — a rare and tormented being caught between two worlds. By day, he is a man struggling to hold onto his humanity. By night, he becomes a predator, wielding vampiric powers that come at a steep cost.
His mission: save his family from a fate sealed by his own bloodline, or unleash vengeance upon his sire, the ancient vampire who turned him. But time is running out — with only 30 days and nights to decide his path, and the weight of his bloodlust growing stronger with each passing twilight.
On June 21, Rebel Wolves will host a 45-minute Gameplay Reveal Event titled "The Longest Day", a thematic nod to the summer solstice — when the boundary between day and night dissolves.
Key highlights include:
"When we first announced the game in January, we promised more gameplay details this summer. That moment is here."
— Konrad Tomaszkiewicz, Studio Director
At its heart, The Blood of Dawnwalker is a moral and psychological journey. The game asks players:
Is it worth sacrificing your humanity to save those you love?
Each transformation into the Dawnwalker amplifies your abilities — but also your hunger. Dialogue choices, environmental interactions, and even your sleep cycle influence how much of Coen remains.
The game features true narrative branching, where your actions in one cycle permanently alter the world in the next. Loyalty, betrayal, and identity are not just themes — they are mechanics.
For more on The Blood of Dawnwalker, The Witcher 3 legacy, and everything revealed at the Xbox Games Showcase 2025, explore our full coverage:
"The night is long. The blood runs deep. Will you rise as a hero… or become the monster?"
— The Blood of Dawnwalker, 2026
The Blood of Dawnwalker is not just a game — it’s a reckoning. And on June 21, the world will witness it.
Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine
As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.
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