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Valve Unleashes Team Fortress 2 Code: les modders célèbrent

Auteur:Kristen Mise à jour:May 13,2025

Valve vient de déployer une mise à jour passionnante du SDK source, accordant l'accès à "tous" le code de jeu du client et du serveur de l'équipe Fortress 2. Cette mise à jour change la donne pour les modders, car elle leur permet de créer des jeux entièrement nouveaux à l'aide du code source. Contrairement aux modifications via Steam Workshop ou les mods de contenu local, ce nouvel accès permet aux modders de changer, prolonger et même réécrire complètement l'équipe Fortress 2 de presque toutes les manières imaginables.

Cependant, il y a une prise: toutes les créations faites avec ce code doivent être publiées gratuitement sur une base non commerciale. Malgré cette restriction, les mods et le contenu spin-off peuvent être publiés sur le magasin Steam, apparaissant comme de nouveaux jeux dans la liste des jeux Steam.

Valve a souligné l'importance de respecter les contributions de la communauté TF2, de déclarant: "Les joueurs ont beaucoup d'investissement dans leurs stocks TF2, et les contributeurs de l'atelier à Steam ont créé beaucoup de ce contenu. La majorité des articles du jeu sont maintenant grâce à la durabilité du travail de la connexion et à ne pas faire de mods. Nous espérons que de nombreux mods continueront à permettre aux joueurs d'accéder à leur inventaire TF2, si cela est logique pour le mod. "

En plus de la mise à jour du SDK source, Valve a annoncé une mise à jour significative de tous ses titres de moteur source de catalogue à dos multijoueur. Cette mise à jour comprend un support binaire 64 bits, un HUD / UI évolutif, des correctifs de prédiction et "beaucoup d'autres améliorations" pour des jeux tels que Team Fortress 2, Day of Beat: Source, Half-Life 2: Deathmatch, Counter-Strike: Source et Half-Life: Deathmatch Source.

Cette nouvelle survient la sortie de la septième et dernière mise à jour de la série de bandes dessinées de Team Fortress 2 en décembre, après une attente de sept ans. Les bandes dessinées ont été une ressource précieuse pour les fans, offrant de nouvelles perspectives sur les personnages et les histoires, et ils soulignent l'engagement continu de Valve envers l'une de ses séries les plus appréciées.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.