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Ubisoft annule Assassin's Creed Shadows Early Access

Auteur:Kristen Mise à jour:Feb 02,2025

Ubisoft annonce des modifications aux ombres de croyance d'Assassin et au prince de Perse: la couronne perdue

Ubisoft a fait plusieurs annonces significatives concernant les titres à venir et récemment publiés, ce qui a un impact sur les ombres de Creed d'Assassin et le prince de Perse: The Lost Crown.

Assassin's Creed Shadows: Early Access annulé et le prix de l'édition de Collector réduit

Assassin's Creed Shadows Early Access Cancelled Amongst Other Moves at Ubisoft

Ubisoft a confirmé l'annulation de la période d'accès anticipée pour Assassin's Creed Shadows, à l'origine prévue pour ceux qui ont acheté l'édition collector. Cette décision, annoncée via une Q&A Discord, suit le retard précédemment annoncé du lancement officiel du jeu jusqu'au 14 février 2025, pour PC, PlayStation 5 et Xbox Series X | S.

En plus de l'annulation d'accès précoce, le prix de l'édition Assassin's Creed Shadows Collector est passé de 280 $ à 230 $. L'édition collector comprendra toujours le Artbook, Steelbook, Figurine et d'autres articles annoncés précédemment. Les rapports non confirmés suggèrent que Ubisoft Québec explore l'ajout d'un mode coopératif mettant en vedette les deux antagonistes, Naoe et Yasuke, mais cela reste non vérifié.

Rapports de jeux d'initiés selon lesquels l'annulation de l'accès précoce est attribuée aux défis dans le maintien de la précision historique et de la représentation culturelle, les facteurs contribuant également au retard du jeu.

Assassin's Creed Shadows Early Access Cancelled Amongst Other Moves at Ubisoft

Prince de Perse: L'équipe de développement de la Couronne Lost a dissoute

Assassin's Creed Shadows Early Access Cancelled Amongst Other Moves at Ubisoft

L'équipe d'Ubisoft Montpellier responsable du prince de Perse: la couronne perdue a été dissoute. Malgré une réception critique positive, la décision, rapportée par Origami, découle du jeu qui ne répond pas aux attentes des ventes. Bien que des chiffres de vente spécifiques n'aient pas été publiés, Ubisoft a reconnu la déception avec les performances du jeu.

Abdelhak Elguess, producteur principal de Prince of Perse: The Lost Crown, a déclaré que l'équipe était "extrêmement fière" de leur travail et s'est engagée dans le succès à long terme du jeu. Il a confirmé l'achèvement de la feuille de route post-lancement, y compris le DLC et les mises à jour de contenu gratuites, et a annoncé son intention d'apporter le jeu à Mac "par cet hiver". Il a également noté que les membres de l'équipe sont passés à d'autres projets au sein d'Ubisoft. Ubisoft a exprimé son intérêt continu pour les futurs projets du prince de Perse.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.