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"Tarkov pour obtenir le soutien DLSS 4 bientôt"

Auteur:Kristen Mise à jour:Apr 21,2025

BattleState Games a récemment annoncé que leur tireur populaire à la première personne, Escape from Tarkov , incorporera bientôt la technologie DLSS 4 de NVIDIA. Bien que les spécificités de DLSS 4 restent non divulguées, les développeurs n'ont pas précisé s'il inclura à la fois la mise à l'échelle et la génération de trame ou se concentrera simplement sur la mise à l'échelle. À mon avis, la priorisation de l'échelle de la génération de trame serait sage, car ce dernier peut compromettre la réactivité du contrôle, tandis que la mise à l'échelle augmente considérablement les performances du jeu sans simplement améliorer la douceur visuelle.

Échappez à Tarkov Image: EscapeFromTarkov.com

L'équipe de BattleState Games teste activement la façon dont DLSS 4 s'intégrera à Escape de Tarkov , la fonctionnalité qui devrait être disponible pour les joueurs bientôt. Parallèlement à cela, les développeurs abordent avec diligence les problèmes techniques connus du jeu.

L'enthousiasme pour DLSS 4 de l' évasion de la communauté Tarkov n'est pas passé inaperçu, propulsant les développeurs pour faire des progrès importants dans ce domaine. DLSS, propulsé par l'IA, promet d'améliorer la qualité de l'image, de stimuler les fréquences d'images et d'éliminer certains artefacts visuels, améliorant l'expérience globale de jeu.

Cependant, l'annonce a provoqué une gamme de réponses de la base des joueurs. Bien que certains soient optimistes quant aux améliorations potentielles des performances que DLSS 4 pourrait apporter, d'autres ont suggéré avec humour que l'équipe s'attaquait à d'autres problèmes pressants dans le jeu en premier.

Image principale: Steamcommunity.com

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.