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RuneScape lève les plafonds de coupe de bois et d'empennage

Auteur:Kristen Mise à jour:Dec 20,2024

RuneScape lève les plafonds de coupe de bois et d

Les compétences de coupe de bois et d'empennage de RuneScape ont reçu une mise à niveau massive ! Le niveau maximum a été augmenté de 99 à 110, ouvrant un monde de nouvelles possibilités pour les bûcherons et fletchers dévoués.

Nouveau contenu pour les bûcherons et les fletchers :

Les bûcherons peuvent désormais explorer un bosquet mystique au nord d'Eagle's Peak, qui abrite les arbres magiques éternels chargés de magie. Un nouveau mécanisme "Perfect Cuts" fournit des journaux instantanés et des bonus d'XP. De nouveaux consommables sont également disponibles pour accélérer le processus de coupe du bois. Les nids d'oiseaux enchantés offrent un butin rare et atteindre le niveau 110 débloque l'accès aux branches parfaites de la magie éternelle, l'ingrédient clé pour fabriquer le nouvel arc de chef-d'œuvre.

Les amateurs d'empennage peuvent désormais fabriquer des arcs courts Eternal Magic, des flèches Primal et des arbalètes Primal à l'aide de ces bûches spéciales. Les nouveaux établis d'empennage permettent de perfectionner les armes et de fabriquer des munitions puissantes. Ces armes fabriquées peuvent même être données aux armées de Giélinor. Le plafond de compétence Firemaking a également été augmenté à 110, permettant aux joueurs de brûler les journaux de magie éternelle (avec des conséquences potentiellement enflammées !).

Téléchargez RuneScape sur le Google Play Store et découvrez ces améliorations de compétences passionnantes dès aujourd'hui !

Pour notre prochain article, découvrez comment Age of Pomodoro : Focus Timer peut booster votre productivité et étendre votre civilisation.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.