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PDF Doom Drops: jeu classique repensé au format littéraire

Auteur:Kristen Mise à jour:Feb 21,2025

PDF Doom Drops: jeu classique repensé au format littéraire

Nouvelle maison improbable de Doom: un fichier PDF

Un lycéen a réalisé l'apparence impossible: portant le tireur emblématique de la première personne de 1993, Doom, à un fichier PDF. Bien que l'expérience qui en résulte soit lente, il est étonnamment jouable, ajoutant une autre entrée bizarre à la liste déjà impressionnante de plates-formes non conventionnelles de Doom.

La taille relativement petite de Doom (seulement 2,39 mégaoctets) a toujours été un facteur dans son adaptabilité. Cette nature compacte a auparavant permis aux joueurs de l'exécuter sur des appareils aussi inattendus qu'une Nintendo Alarmo (en utilisant ses cadrans et ses boutons pour le contrôle) et même dans d'autres jeux, comme Balandro. Ces exploits, souvent entravés par les limitations de performance, soulignent l'attrait durable du jeu et l'ingéniosité de ses fans.

Cette dernière réalisation, par GitHub User Ading2210, tire parti des capacités JavaScript du format PDF. Bien que les PDF puissent prendre en charge le rendu 3D et d'autres fonctions, la faible résolution du destin d'origine (320x200) présente un défi. Pour surmonter cela, Ading2210 utilise intelligemment une seule zone de texte par rangée d'écran, ce qui entraîne une expérience jouable, quoique lente. La démonstration vidéo présente une version monochrome, insensée et sans texte avec une fréquence d'images de 80 ms.

L'exploration continue de l'exécution de Doom sur le matériel et les logiciels inhabituels ne concerne pas seulement le gameplay optimal. Cela témoigne de l'héritage durable du jeu et de la créativité illimitée de sa communauté. Plus de trois décennies après sa sortie, Doom reste une source d'inspiration et une toile pour des projets innovants, promettant des ports encore plus inattendus dans les années à venir.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.