Maison > Nouvelles > Les Joueurs d'Oblivion Conseillent : Commencez par la Quête de Kvatch pour Éviter les Problèmes de Niveau

Les Joueurs d'Oblivion Conseillent : Commencez par la Quête de Kvatch pour Éviter les Problèmes de Niveau

Auteur:Kristen Mise à jour:Oct 26,2025

Avec The Elder Scrolls IV: Oblivion Remastered désormais disponible, des millions de joueurs redécouvrent le RPG en monde ouvert bien-aimé de Bethesda. Les fans de longue date partagent leur sagesse avec les nouveaux venus qui ont manqué l'expérience originale il y a deux décennies.

Bethesda précise qu'il s'agit d'une remasterisation graphique plutôt que d'un remake complet, préservant de nombreux éléments de conception du classique de 2006. Parmi ces caractéristiques préservées - que certains pourraient appeler des frustrations - se trouve le système de mise à l'échelle des niveaux controversé du jeu.

Le concepteur original du jeu a récemment admis que la mise à l'échelle des niveaux dans Oblivion était une "erreur", mais ce mécanisme reste intact dans la version remasterisée. Ce système lie la qualité des objets au niveau de votre personnage lorsqu'ils sont récupérés, tandis que les ennemis s'alignent automatiquement sur votre niveau de puissance actuel.

Ce problème persistant de mise à l'échelle a incité les joueurs expérimentés à offrir un conseil crucial concernant le Château de Kvatch - un conseil qui pourrait épargner des heures de frustration aux nouveaux venus.

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***Avertissement !** Spoilers à venir pour The Elder Scrolls IV : Oblivion Remastered.*

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.