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Marvel Rivals dévoile la saison 1 avec un nouveau mode, des cartes et un Battle Pass

Auteur:Kristen Mise à jour:Jan 18,2025

Marvel Rivals dévoile la saison 1 avec un nouveau mode, des cartes et un Battle Pass

Marvel Rivals Saison 1 : Eternal Night Falls – Nouveaux personnages, cartes et mode de jeu dévoilés

NetEase Games a récemment dévoilé des détails passionnants sur la saison 1 de Marvel Rivals, qui sera lancée le 10 janvier à 1 heure du matin PST. Cette saison de trois mois présente Mister Fantastic (Dueliste) et Invisible Woman (Stratège) des Fantastic Four, The Thing et Human Torch arrivant environ six à sept semaines plus tard. Le bâtiment Baxter figurera en bonne place sur une nouvelle carte.

Le Battle Pass de la saison 1, au prix de 990 Lattice, offre 10 nouveaux skins et une récompense de 600 Lattice et 600 unités une fois terminé. Un tout nouveau mode de jeu, "Doom Match", fera ses débuts, proposant des batailles chaotiques de 8 à 12 joueurs sur des cartes comme l'Empire de la Nuit éternelle : Sanctum Sanctorum. La victoire revient aux 50% les plus riches.

Trois nouvelles cartes arrivent :

  • Empire de la Nuit éternelle : Sanctum Sanctorum (pour Doom Match)
  • Empire de la Nuit éternelle : Midtown (pour les missions Convoy)
  • Empire of the Eternal Night : Central Park (lancement dans six à sept semaines)

NetEase Games a souligné son engagement envers les commentaires des joueurs, reconnaissant les préoccupations concernant l'équilibre des personnages (par exemple, l'avantage à distance de Hawkeye) et les ajustements prometteurs dans la première moitié de la saison 1. L'équipe a également fait allusion à un futur contenu PvE potentiel, bien qu'aucune annonce officielle n'ait été faite. fait. L'enthousiasme entourant la saison 1 est palpable parmi les fans.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.