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Les joueurs de Marvel Rivals commenceront à être interdits sur les consoles pour l'utilisation du clavier et de la souris

Auteur:Kristen Mise à jour:Feb 23,2025

Les joueurs de Marvel Rivals commenceront à être interdits sur les consoles pour l'utilisation du clavier et de la souris

NetEase Games a annoncé l'interdiction des adaptateurs de clavier et de souris dans les concurrents de Marvel sur les consoles de la série PS5 et Xbox. L'utilisation d'adaptateurs comme Xim, Cronus Zen, Titan Two, KeyMander et Brook Sniper, qui simulent la contribution de GamePad d'un clavier et d'une souris, est considérée comme une violation des conditions d'utilisation du jeu. Cela est dû à l'avantage injuste fourni par une précision de contrôle accrue et à l'assistance AIM maintenue, en particulier dans les modes compétitifs avec le ciblage automatique.

NetEase utilise une technologie de détection avancée pour identifier l'utilisation des adaptateurs avec une grande précision, entraînant des suspensions de compte lors de la détection. La société déclare que ces adaptateurs créent un terrain de jeu inégal, en particulier dans le gameplay compétitif.

Par ailleurs, une corrélation a été observée entre le FPS plus élevé et l'augmentation du ping dans les rivaux de Marvel. Bien que moins notable à des niveaux de ping inférieurs, un saut à 150 ms à partir de 90 ms typiques peut avoir un impact significatif sur le gameplay. Ce problème semble lié à la fréquence d'images. Jusqu'à ce qu'un correctif résout cela, il est conseillé aux joueurs d'expérimenter les paramètres FPS pour trouver un équilibre optimal entre la fréquence d'images et le ping. Certains joueurs suggèrent de maintenir un FPS autour de 90 comme solution temporaire, bien que cela puisse différer des paramètres optimaux dans d'autres jeux.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.