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Marvel Rivals Dev promet un nouveau héros tous les mois et demi

Auteur:Kristen Mise à jour:Feb 19,2025

NetEase Games confirme un flux constant de nouveaux héros pour Marvel Rivals, avec un nouveau personnage qui lance toutes les six semaines.

Le directeur créatif Guangyun Chen a révélé la feuille de route après le lancement dans une interview avec Metro. Chaque saison de trois mois sera divisée en deux moitiés, chacune introduisant un nouveau héros jouable. Cet engagement envers les mises à jour régulières de contenu vise à maintenir l'engagement des joueurs et à améliorer continuellement l'expérience de jeu.

"Chaque saison apportera de nouveaux scénarios, de nouvelles cartes et de nouveaux héros. Nous séparons chaque saison en deux", a expliqué Chen. "Un nouveau héros fera ses débuts à chaque demi-saison."

Marvel Rivals a été lancé avec une liste comprenant des personnages populaires comme Wolverine, Magneto et Spider-Man, mais les saisons à venir promettent une expansion importante. La saison 1, "Eternal Night Falls", a déjà présenté Monsieur Fantastic et The Invisible Woman en première mi-temps, suivi de la chose et de la torche humaine dans la seconde. Bien que le maintien de ce niveau de qualité des personnages soit un défi, la spéculation pointe vers la lame dans la saison 2, avec des espoirs de fans comprenant Daredevil et d'autres X-Men.

Au-delà de nouveaux héros, NetEase prévoit des ajustements de solde et des raffinements de gameplay. Le succès initial du jeu suggère un fort engagement envers le développement continu et les mises à jour de contenu. Pour d'autres mises à jour, consultez les discussions sur les stratégies des joueurs, telles que l'utilisation de la femme invisible contre les bots, la liste des héros et l'utilisation des mods malgré des interdictions potentielles.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.