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"Kodansha lance Mochi-O, un tireur unique sur le thème du hamster"

Auteur:Kristen Mise à jour:Apr 22,2025

Le terme "bizarre" pourrait être surutilisé lorsqu'il a discuté des sorties japonaises, mais le prochain jeu indépendant du laboratoire des créateurs de Kodansha, Mochi-O, repousse certainement les limites de la manière la plus délicieuse. Ce titre unique mélange l'action rapide d'un tireur ferroviaire avec le charme de la mécanique des animaux de compagnie virtuelle, tous centrés sur un héros improbable: un hamster qui tourne des armes à feu.

Dans Mochi-O, les joueurs assument le rôle d'un défenseur du monde, chargé d'effacer les robots maléfiques qui menacent la destruction mondiale. Ce qui distingue ce jeu, c'est l'arme de choix du protagoniste - un adorable hamster équipé d'un arsenal allant des fusils aux lanceurs de fusées. Au fur et à mesure que vous progressez, vous nourrissez votre hamster, Mochi-O, en lui nourrissant des graines pour améliorer sa force et approfondir votre lien, déverrouillant de nouvelles armes dans le processus. Le jeu intègre également des éléments Roguelike, offrant des améliorations aléatoires qui ajoutent une couche d'imprévisibilité et d'excitation à chaque bataille.

Une interface pixellée montrant quelqu'un qui tourne une graine de tournesol à un hamster en attente avec sa bouche ouverte **Créatif**

Développé par le créateur solo Zxima, Mochi-O dégage le charme brut et authentique typique des jeux indépendants. En tant qu'initiative de Kodansha, un éditeur de mangas renommé, Kodansha Creators 'Lab fournit une plate-forme qui élève des développeurs indépendants comme Zxima, leur offrant une plus grande visibilité et un soutien. Le ton excentrique du jeu et les mécanismes de tir rail nostalgiques du jeu sont tenus de piquer votre intérêt.

Gardez un œil sur Mochi-O, car il devrait être lancé sur iOS et Android plus tard cette année. Si vous êtes intrigué par des prises innovantes sur les genres classiques, ne manquez pas notre aperçu de la prochaine version de Supercell, Mo.co, qui réinvente le genre de chasse aux monstres à sa manière unique.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.